Details
Supported Bukkit Versions
Changelog
1.0
- Added chainmail armor to speed balancing (same weight as gold armor - which is a 2)
- Fixed bug where gold armor for helmet had same weight as iron helmet
- Updated for spigot 1.9.4
0.9
- Updated for Spigot 1.8.1
- Added /ppb <reload|save> commands
- Added pvpbal.commands permission
0.8
- Updated for Spigot 1.8
- Fix to plugin metrics
0.7
- NPE terminated, got it this time
- Stub out balance file hard save, not complete this version but will be for next
- Keying off UUID's again, should have just left it this way.
0.6
- Potential fix for a possible NPE error that might be caused by mobs with projectiles
- Efficiency fix on player move listener, won't load at all if armorspeed is not enabled
0.5
- Edit killstreak mapping from UUID to player object to support offline mode servers
0.4
- Update for CB 1.7.9-R0.1
- Modified hashmaps to use player UUID method
- Configurable "armorweights" that will modify player speed - new config value
0.3
- First beta
- Better scaling options
- Added a max debuffs option
- Switched to a sliding percentage debuff vs. the hard math debuff that started out as damage / 2. Now damage gets reduced in percentages.
- Fixed null exception on player deaths caused by NPEs - oops.
0.2
- Still alpha
- Added better config options
- Update to logging
- Introduce configurable full shield or protection buffing
0.1
- Initital release for CB 1.7.2-R0.3
- Basic functionality for the envisioned plugin features a n00b shield triggered by a configurable killstreak amount between two players.