PwnPlantGrowth v1.5

Details

  • Filename
    PwnPlantGrowth.jar
  • Uploaded by
  • Uploaded
    Dec 5, 2013
  • Size
    44.33 KB
  • Downloads
    308
  • MD5
    d7136582cef1c4429c70167f812f0277

Supported Bukkit Versions

  • 1.7.2

Changelog

1.5
  • Craftbukkit 1.7.2 dev compatible (but possibly not bug free until CB 1.7.2 release is available.
  • Add support for Acacia and Dark Oak trees in config.. see new updated config file.
  • Update water bukkit and dispenser yet again, to address broken async task method.
  • Next version (1.6) will have an tree config overhaul..
1.4
  • Bugfix for water source, when 2 buckets or 2 dispensers place water bucket in angular proximity, by nature of the minecraft mechanics this would create a source pool and PPG was unable to prevent it... I think this update manages to nerf that in a manageable way.
  • Couple of efficiency improvements.
1.3
  • Big update: Biome specific growth/death rates added. See new config file example for details.
  • Split dispenser from water bucket, to separate configurations. See new config file example for details.
  • Revised some logging.
1.2
  • Added new configuration options for min_natural_light and grow_in_dark.
  • min_natural_light (light level) - set to 10 or greater to force plants to only grow where they can receive natural, above ground lighting.
  • grow_in_dark (list) - exceptions for natural lighting, these plants will grow regardless of natural lighting
  • some code refactoring, split listeners into their own class.
  • added more debug logging.
1.1
  • New config.yml entry to support multiworld configuration. See config.yml example for changes.
  • Now can set enabled worlds in config, for multiworld servers.
  • Fixed dispensers ignoring source block setting.
1.0
  • Added Plugin Metrics
0.9
  • Updated for 1.6.2
  • Added configurable option to block water source blocks when:
    • Poured from buckets
    • Dispensed from dispensers

This new feature will eliminate water source pools, and force farmers to use natural irrigation methods! Just check the new config.yml to enable.

0.8
  • Updated for 1.6.1 - no new features added
0.7
  • Updated for 1.5.1 - no new features added
0.6
  • FIXED BUG: Chances were messed up, causing growth chance setting and death chance settings to be well, backwards.. lol sorry.
0.5
  • ALL NEW CONFIG.YML PLEASE DELETE AND RESET IF UPGRADING!
  • Added Death Chance. When an item fails to grow, there is also a configurable chance that it will die (in some cases turn into a dead shrub).
  • Melon Blocks and Pumpkin Blocks do NOT have a death chance, but the stems do.
  • Cane/Cactus are a bit buggy on death, sometimes the block just vanished and sometimes its a dead shrub.
  • Cocoa has a chance to become a vine, or just vanish.
0.4
  • Removed an experimental feature I forgot to remove - causes a small problem with netherwart, update immediately!
0.3
  • ALL NEW CONFIG.YML PLEASE DELETE IF UPGRADING!
  • Added allowed Biome. Set Biomes that growth is allowed.
  • Biome: [] in config.yml refers to an empty list, which allows all biomes, otherwise specifying a biome creates a whitelist.
  • Fixed backward ratio.. growth rate 25 now means 25 percent chance of success.. it was backwards in 0.2 but fixed now.
  • Bukkit Fixed Cocoa - PPG now controls Cocoa growth rate (and with this update, biome).
0.2
  • Improved some code efficiency
  • Added debug logging as a configurable option. Check new config.yml.
0.1
  • First release to the public.