Details
Supported Bukkit Versions
Changelog
0.7
- Updated for 1.5.1 - no new features added
0.6
- FIXED BUG: Chances were messed up, causing growth chance setting and death chance settings to be well, backwards.. lol sorry.
0.5
- ALL NEW CONFIG.YML PLEASE DELETE AND RESET IF UPGRADING!
- Added Death Chance. When an item fails to grow, there is also a configurable chance that it will die (in some cases turn into a dead shrub).
- Melon Blocks and Pumpkin Blocks do NOT have a death chance, but the stems do.
- Cane/Cactus are a bit buggy on death, sometimes the block just vanished and sometimes its a dead shrub.
- Cocoa has a chance to become a vine, or just vanish.
0.4
- Removed an experimental feature I forgot to remove - causes a small problem with netherwart, update immediately!
0.3
- ALL NEW CONFIG.YML PLEASE DELETE IF UPGRADING!
- Added allowed Biome. Set Biomes that growth is allowed.
- Biome: [] in config.yml refers to an empty list, which allows all biomes, otherwise specifying a biome creates a whitelist.
- Fixed backward ratio.. growth rate 25 now means 25 percent chance of success.. it was backwards in 0.2 but fixed now.
- Bukkit Fixed Cocoa - PPG now controls Cocoa growth rate (and with this update, biome).
0.2
- Improved some code efficiency
- Added debug logging as a configurable option. Check new config.yml.
0.1
- First release to the public.
- New bonemeal effects in 1.5 have not been tested yet!
- Bonemeal may be used on wheat, carrot, potato, melon and pumpkin to bypass the new growth times.
- Bonemeal may be used to bypass biome restrictions as well.