[v1.0.0]

Details

  • Filename
    PvPToggle.jar
  • Uploaded by
  • Uploaded
    Jan 16, 2012
  • Size
    16.80 KB
  • Downloads
    1,310
  • MD5
    5622338c78605135ad1ed0697ecb84b2

Supported Bukkit Versions

  • CB 1.0.1-R1

Changelog

v1.0.0:
- Rewrote command handlers to enable easier addition, modification and maintenance
- Fixed issues with certain commands not performing as expected
- Added blocking of damage due to projectiles fired by players in combat (including arrows, fireballs and snowballs!)
v0.5.0:
- Added pvptoggle.pvp.force permissions node
- Added pvptoggle.pvp.deny permissions node
- Added pvptoggle.pvp.autoenable permissions node
- Fixed bug where disabled world PvP reported global PvP disabled instead of world disabled.
- Removed redundant force option
- Added permissions debugging
v0.4.4:
- Updated for new Citizens API (they really should stop changing this!)
v0.4.3:
- Fixed permissions issues
- Re-Added legacy permissions support (you really should update though)
- Fixed reload causing strange issues with players already logged in
- Refactored code
v0.4.1:
- Re-Added Citizens support
v0.4.0:
- Updated to new permissions
- Removed legacy permissions support
- Temporarily removed Citizens support
- Added support for forced PvP in a specific world
v0.3.1:
- Added support for Citizens plugin: console no longer spews errors about
v0.3.0:
- Added option for cooldown between last conflict and disabling PvP
- Added console support for toggling PvP status of specific players, or all players in a specific world, or across all worlds
v0.2.5:
- Updated multiworld support to use bukkit-dependent world detection (fixes issues with misconfiguration)
- Swapped to YAML config file format for ease of use
v0.2.3:
- Added persistence across player sessions
- Fixed bug in /pvp with no arguments
v0.2.1:
- Fixed severe errors on reload (to do with initialising players)
- Fixed /pvp status [player] [world] - it actually works now
v0.2.0:
- Added multiworld support
- Tidied up command handling
v0.1.0:
- Initial release

Not compatible with versions of Citizens less than 1.1.0.
Reloading sometimes causes wrong permissions to be reported via PermissionsEx in versions 1.15 and below.
Players with the * node will not be able to force, deny or autoenable PvP. This is due to limitations in the implementation of * nodes and SuperPerms.