PvPLevels Reloaded
PvPLeveling
MOVED TO SPIGOT
https:www.spigotmc.org/resources/pvp-levels.13935/
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https:www.spigotmc.org/resources/pvp-levels.13935/
By: FredieG | Subscribe
PHP/AJAX Web whitelist controller - Click here to watch
@dup9let
some player got this error when chatting (using essentials) i did not get this error before i guess:
[19:50:59] [Async Chat Thread - #11/ERROR]: Could not pass event AsyncPlayerChatEvent to PVPLEVELS v1 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:305) [server.jar:git-Spigot-4c7d0c0-7d020a7] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [server.jar:git-Spigot-4c7d0c0-7d020a7] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [server.jar:git-Spigot-4c7d0c0-7d020a7] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:484) [server.jar:git-Spigot-4c7d0c0-7d020a7] at net.minecraft.server.v1_8_R2.PlayerConnection.chat(PlayerConnection.java:1059) [server.jar:git-Spigot-4c7d0c0-7d020a7] at net.minecraft.server.v1_8_R2.PlayerConnection.a(PlayerConnection.java:997) [server.jar:git-Spigot-4c7d0c0-7d020a7] at net.minecraft.server.v1_8_R2.PacketPlayInChat$1.run(PacketPlayInChat.java:39) [server.jar:git-Spigot-4c7d0c0-7d020a7] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471) [?:1.7.0_76] at java.util.concurrent.FutureTask.run(FutureTask.java:262) [?:1.7.0_76] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) [?:1.7.0_76] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) [?:1.7.0_76] at java.lang.Thread.run(Thread.java:745) [?:1.7.0_76] Caused by: java.lang.NullPointerException at lvl.Lvl.chat(Lvl.java:431) [?:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [?:1.7.0_76] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) [?:1.7.0_76] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [?:1.7.0_76] at java.lang.reflect.Method.invoke(Method.java:606) [?:1.7.0_76] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) [server.jar:git-Spigot-4c7d0c0-7d020a7] ... 11 more
beside that: if a player kills you he will steal the configured amount xp but the victim will not lose this =/
@dup9let
:3
@GPlayer93
Yes , it is possible! :) I will improve my plugin , thanks for suggestions. Wait for next upload. New update uploaded, soon download will be available.
is it possible that a player loses XP when killed by another player?
(or the xp got transfered to the killer - fixed amount or %)
another nice thing would be a config option to make the level global for every world (i don't think the level should be seperated to a mining world for example)
mmm can you do in the config put true or false if you want when you kill mobs too?
@ratg97
Because it's PVP (Player versus Player) Plugin. That means you must kill player not animal (mob) :)
why when i kill mobs i dont level up
@ratg97 Fixed. You can download Fixed version from here http:duplet.lv/plugins/PVPLeveling.jar
New update uploaded, soon download will be available.
@dup9let
i have the same error witj tje new version http://gyazo.com/6d98c15759cff9e43a73c576851139d9
Update for 1.8 version! Not tested.
http://gyazo.com/9bc6c3f154b3190e901a2bb5960d9e3a.png
I dont know why this error when you die by any mob
kpd cmd?
@Xemnas49
Sorry , i don't have time :(
I need urgently a version of the plugin with the option to execute commands per level, How long will going to take you make it?
Thanks you :D
How can you execute command per level extactly ? . ¿ What part of the config ?
@NitroFox0
Yes i can!
@dup9let
Can you make a commend execute per level.
ex. level 2 ExecuteCommand: "manuaddp" kit.level2 level 3 ExecuteCommand: "manuaddp" kit.level3 etc.
The new update still doesn't resolve the problems i have.
I think its becoming too complicated and i am becoming (too) frustrated with it.
Therefore i must forfeit =/
@DiggingFour
Maybe i can , but i don't know if i need this. :/
@dup9let
I already tried resetting the color using &r but both &r and &f result in white player (nick)names.
The LVL prefix is before the player name (which i like), giving our names a fixed colour isn't a solution as each rank on our server has its own colour (i'm using individual EssentialsChat group chat-formats).
So.. despite what you said, using &f or &r turns player names into white unless you use another color code, but that would defeat the purpose of our rank-system ;-)
edit: i also noticed that when changing my own rank, the colour of my name doesn't change.
I believe this is related to the fixed {prefix} which over(rides/rules) something. But it can be fixed by making it optional ;-)