Kits

Example config file :

#-------------------------------------------------------------------------------------------------------#
#                             			    KIT CONFIG FILE.                           	                #
# You can use 'ID:DATA:AMOUNT:ENCHANTMENTID:ENCHANTLEVEL:DISPLAYEDNAME' for ITEMS.     	                #
# And 'ID:DATA:ENCHANTMENTID:ENCHANTLEVEL:LEATHERCOLOR' for ARMORS.     	                            #
# MENUICON : 'ID:DATA:AMOUNT'																	        #
# 																										#
# ENCHANTMENTID :																						#
# 1 ARROW_DAMAGE , 2 ARROW_FIRE , 3 ARROW_INFINITE , 4 ARROW_KNOCKBACK , 5 DAMAGE_ALL 					#
# 6 DAMAGE_ARTHROPODS , 7 DAMAGE_UNDEAD , 8 DIG_SPEED , 9 DURABILITY , 10 FIRE_ASPECT , 11 KNOCKBACK 	#
# 12 LOOT_BONUS_BLOCKS , 13 LOOT_BONUS_MOBS , 14 OXYGEN , 15 PROTECTION_ENVIRONMENTAL 					#
# 16 PROTECTION_EXPLOSIONS , 17 PROTECTION_FALL , 18 PROTECTION_FIRE , 19 PROTECTION_PROJECTILE  		#
# 20 SILK_TOUCH , 21 THORNS , 22 WATER_WORKER  , 23 (15+9) , 24 (1+4)									#
# 																										#
# POTIONEFFECT 'ID:LEVEL' - POTION EFFECT ID :															#
# 																										#
# 1 BLINDNESS , 2 CONFUSION ,3 DAMAGE_RESISTANCE , 4 FAST_DIGGING , 5 FIRE_RESISTANCE , 6 HARM			#
# 7 HEAL , 8 HUNGER , 9 INCREASE_DAMAGE , 10 INVISIBILITY , 11 JUMP , 12 NIGHT_VISION , 13 POISON       #
# 14 REGENERATION , 15 SLOW , 16 SLOW_DIGGING , 17 SPEED , 18 WATER_BREATHING , 19 WEAKNESS , 20 WITHER #
# 21 ABSORPTION , 22 HEALTH_BOOST , 23 	SATURATION														#
# Leather Colors : 																						#
# AQUA,BLACK,BLUE,FUCHSIA,GRAY,GREEN,LIME,MAROON,NAVY,OLIVE,ORANGE,PURPLE,RED,SILVER,TEAL,WHITE,YELLOW  #
# 																										#
# Custom ID : 9000 = splashpotion_wither. 9001 = splashpotion_blindness                                 #
#-------------------------------------------------------------------------------------------------------#
# Choose the size of the icon menu - 9/18/27/36/45
MENUSIZE: 27
MENUSIZE_POINTS: 36
#Use permissions for kit (sphxpvpgames.kits.kitname)
PERMISSIONS: false
#Put here the active kit :
KITS:
  - archer
  - knight
  - ninja
  - cavalry
HUNGER_GAMES_KITS:
  - archer
  - ecc
#Put here the kit list used by random choose:
RANDOM_KIT:
  ENABLE: true
  MENUPOS: 13
  MENUICON: '138:0:1'
  DESCRIPTION: 'Il kit verrà scelto casualmente.'
KITS_RANDOM:
  - archer
  - knight
  - ninja
  - cavalry
DYNAMIC_KIT:
  ENABLE: true
  COST: 0
  POINTS: 0
  MENUPOS: 8
  MENUICON: '90:0:1'
  DESCRIPTION: 'Il kit verrà generato al momento'
#Put over here your kits.
archer:
  HELMET: '298:0:0:0:LIME'
  CHESTPLATE: '299:0:0:0:YELLOW'
  LEGGINGS: '300:0:0:0:LIME'
  BOOTS: '301:0:0:0:OLIVE'
  ITEMS:
    - '261:0:1:4:1'
    - '262:0:128'
    - '297:0:5'
  COST: 0
  POINTS: 0
  MENUPOS: 0
  MENUICON: '261:0:1'
knight:
  HELMET: '306:0:0:0'
  CHESTPLATE: '307:0:0:0'
  LEGGINGS: '308:0:0:0'
  BOOTS: '309:0:0:0'
  ITEMS:
    - '267:0:1'
    - '297:0:5'
  COST: 0
  POINTS: 0
  MENUPOS: 1
  MENUICON: '267:0:1'
cavalry:
  CHESTPLATE: '299:0:0:0:YELLOW'
  ITEMS:
    - '272:0:1:11:1'
    - '297:0:5'
  COST: 0
  POINTS: 0
  ABILITY: 1
  MENUPOS: 7
  MENUICON: '329:0:1'
ninja:
  ITEMS:
    - '272:0:1:5:2:&dNinja Sword'
    - '297:0:5:0:0:&cNinja Food'
  POTIONEFFECT:
    - '17:2'
  COST: 5
  POINTS: 0
  MENUPOS: 2
  MENUICON: '397:1:5'
crusher:
  HELMET: 'ITEM:elmocrusher'
  CHESTPLATE: 'ITEM:cpcrusher'
  LEGGINGS: 'ITEM:leggcrusher'
  BOOTS: 'ITEM:bootscrusher'
  ITEMS:
    - '272:0:1:11:0'
    - '274:0:1:0:0'
    - '297:0:5:0:0'
  POTIONEFFECT:
    - '15:2'
  POINTS: 1
  COST: 0
  MENUPOS: 33
  MENUICON: '307:0:1'


You can make a separated items example "items.helmetcrusher" for put multiple enchants.
For now there are only 1 ability and it's used for spawn an horse on kit selection(tamed,with saddle,riding)

MENUSIZE: 27
Default IconMenù Size. MENUSIZE_POINTS: 36
Menù size with points kit.
Certain gamemode can give points at the player by making certain action (like made a point with the flag,killing the king,destroy a bomb or destroy a piece of core.)

Use "ITEM" for call an item from items.yml. For example : HELMET: 'ITEM:itemname' ,this is useful if you want made an item with multiple enchants.

You can add a description for kits.
Use ; for multilines.

Example :

archer:
  HELMET: '298:0:0:0:LIME'
  CHESTPLATE: '299:0:0:0:YELLOW'
  LEGGINGS: '300:0:0:0:LIME'
  ecc..
  MENUICON: '261:0:1'
  DESCRIPTION: '&c- 1 Bow ;&b- 64 Arrow'

Comments

Posts Quoted:
Reply
Clear All Quotes