Toggleable team chat. (/team chat or /team c) OPs see all team chat messages.
Other team members are told when a member joins the team chat.
List team members (/team list [optional team names or *] [optional player names]).
Added crop trampling protection.
Added block break protection (for players not in creative mode).
Added blocks.yml file to configure block protection.
Added /team join command to auto join teams.
/team join [team names or *] [playerNames] (command with parameter is op only.).
You can use /t as a shorter version of /team.
Team chat with the # symbol in front of a message.
Fixed / Changed:
Greatly improved how often team member list get's updated. Should result in lighter server load when many players are online.
Removed "REF" team from the default config.yml.
Potion cool down is no longer triggered when clicking buttons or levers. :)
You can click buttons with a potion that is on cool down.
Changed /pvputil setResetloc to /pvputil set resetLoc.
Renamed potion.yml to potions.yml (Wow.. that's one more 's', insane right!)
v0.1.0 - Initial alpha release
Added:
Disable team PvP. No one likes to hit people on accident in the heat of battle.
Offensive splash potions only affect players on other teams(instant damage, slowness etc.). And the other way around for defensive potions(healing, regeneration etc.).
Cool down on splash potions.
Infinite armor and weapon durability. Never have your sword break in a battle again.
Configurable infinite items.
Disallow player item drops.
Location reset.
Splash potion cooldown is triggered when right clicking a button or a lever.
The player can not right click a button or lever with a splash potion if it is on cooldown.
You get potion cool down message interacting with buttons or levers
Potions with the same effect may have different damage values. (minecraft bug, more info)