pTweaks
Hello,
Unfortunately, I have long lost interest in Minecraft and have no plans to update this plugin any further, so I highly suggest finding a replacement. It was a good run, but I think it's time to call it quits. We appreciate all the support over the years, and are truly grateful for it. Best of luck,
Cheers.
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pTweaks is a server optimization tool. This plugin will redefine how your server loads, stores and manages chunks. pTweaks will prioritize chunk loading so the ones that need loaded get done first. When a large number of chunks are being loaded consecutively the plugin will start to unload unused chunks at a higher rate to keep performance on the server higher. pTweaks has a smart chunk loading algorithm so that chunks in a players surroundings stay loaded while under normal use so never again will you take a few steps and all the chunks start to unload behind you. pTweaks stops your server from using resources it doesn't have to use. pTweaks also adds mob handling. You are able to set limits of Monsters and Animals in each world. When things get out of hand pTweaks also offers a kill command to kill all living entities. pTweaks also offers a command to check your ram limits, performance, and allocations. pTweaks is an anti lag plugin.
Your server will be able to run longer, and smoother without the need of a restart. This being pTweaks already clears all unused data that would normally be removed with a server restart. Java dumps are already cleared and Chunks have a longer life span, meaning ram usage and CPU intensity will drop. Mob handling is now a possibility, enable or set the amount of mobs/animals spawning in your world(s) to massively drop resource usage, Limiting mobs is like turning down view distance improvement wise. Helps reduce performance therefor stopping lag.
The lifetime is how long the chunk is loaded into memory, and the prune is the cycle rate. Depending on your server size and CPU power you may want to customize these settings. Larger servers with more free ram may want to make prune higher to keep chunk loading and unloading from happening less often, while smaller servers may want to keep the default settings or make prune lower. The prune is the cycle of when all the unused chunks get unloaded. So having this higher makes more chunks stay loaded longer, while having it lower makes them unload faster. Both have benefits but generally i don't suggest editing it. SpawnChunkRadius is the static (initial) loading of chunks when a player joins your server, so the amount of chunks loaded around him, don't suggest editing this.
ChunkEdits:
ChunkEdits is a 100% customized chunk loading algorithm to enable quicker loading of chunks, and priority packets. So chunks load in a fashion better fitted for the player and the server. This algorithm isn't perfect, and currently being recoded.
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Monster Limiter:
This is a fully custom feature. You can enable or disable this in the config. Limit the amount of Mobs or Animals spawning in your world, or disable spawning all together. Change if you want spawning in one world and not the other, you can also simply use the kill command to butcher all living mobs/animals in the current or all worlds. You can see all commands by typing /pTweaks in game.
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Chunk Persistance:
This is a fully custom feature, that can be turned off in the config. This does a whole lot and is the main backbone of the plugin. Change how many chunks are loaded on player join or how long chunks stay loaded after people leave them. Makes chunks with no activity loaded at certain intervals to save tons of CPU power. The clear cycle is changed to make less disc writing. Chunks with lots of visitors will stay loaded longer, and not have to render again and again. This adding lots of performance to your server.
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Ram Check:
Check the amount of ram being used, the free ram, and currently loaded ram. This gives you the ability to check server performance and debug bad plugins by seeing which are taking up the most resources by adding one and testing, adding another and using the command again. This command will soon also have TPS and other performance tracking abilities.
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Packet Auto Save:
Instead of writing every chunk to the disc every 2 seconds. This changes it to a custom time that you want, Default is 50ms This saves the server from writing about 14KBps to the disc (10 writes, 3 reads per chunk, on a 3 person server). As well as saves about 2 calls to deflate every 2 seconds. (per chunk)
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TNT Edit: (Suggested)
Basically all this does is after the first explosion, shadows the rest of them by duplicating the same explosion so the effects of say 500 TNT are the same as the effects of a single tnt block going off. This is not bullet proof, and it will still be possible to cause server lag by making the server render too many packets, but this is not possible unless doing thousands of blocks with a plugin like WorldEdit.
- Download pTweaks
- Stop your server
- Put pTweaks.jar in your Plugins directory
- Start Your Server
- Edit Config's to your liking or leave default
- Reload
- Done!
/pTweaks
Permission: pTweaks.pTweaks
This command will bring up most ingame settings, and information. You can also enable or disable mob spawning from ingame.
/ram
Permission: pTweaks.ram
This will show current ram usable, and information
VIDEOS:
Thanks too @Torrent for the video
Thanks too @BrandonHopkins for the video
Lag Test 3,000 TNT / With and Without pTweaks (356MB server)
Please consider donating to help support development of this plugin!
Everything helps.
1) Cyberpwn $5
This plugin isn't currently in active development, unfortunately. I am busy with other projects
So other than what I see in the config (autosavestopper, chunkpersistence, and monsterlimiter), what does this plugin do (automatically)? The only thing I can see is "Chunkedits," which is said to be in the process of recoding...
@Zilacon
I've experienced this issue too on my test server. Look in the config, there's something called chunkpersistence. I have yet to see if anything changes, but as far as I know the config isn't very well documented (for example, what are "prune cycles?" Is the value in minutes? hours? seconds?
@Slaand
Make sure you don't have another plugin conflicting with this. Also I think that if you are using Spigot 1.8 you need to turn down entity spawn rates for Ptweaks spawn rates to take effect. At least that's what I had to do.
How It helps? Moblimiter doesnt working at all, I have set mob limit per all worlds(500) and I have spawned 600 mobs, and at /mem I have all that 600 mobs :/ Sorry for my english
@0dayRUDE
That's great!
Thanks!
@Locorunner21
pTweaks v6.0.13 for 1.8 Dec 02, 2014 Is for 1.8 :3
This looks Awesome!
Any chance of this ever making it to 1.8? or has something made it completely non-compatible?
@mrchasez
@xGh0sTkiLLeRx
I have had issues with chunk loading lag on my servers for a while now and i found PTweaks. The lag when loading chunks has virtually disappeared with using this plugin. The client freezes from loading chunks on my server went from 5-30 seconds to -0.2-0.5 seconds.
However i am having a problem now with chunks unloading. They simply never unload. The nether or end or any world that has been accessed once will remain loaded with every chunk that was accessed on that world. This is a huge issue for me as my servers are modded servers.
I use MCPC which has the bukkit api in it. I run 1.6.4 servers. Before my servers would unload the chunks within 15 seconds of them being inactive to even unloading every chunk in a world down to 0 chunks loaded if no players are online. Now i got thousands of chunks loaded on empty worlds using up server resources that should not be used.
How would i go about fixing this?
Update pTweaks for the new 1.8 plz
@mrchasez
@xGh0sTkiLLeRx
Does this help with item frames? I want to only see a item frame when I am in close distance with it. All item frames are viewable when I am like 200 feet in the air above my market underground. It causes so much lag.
Need update for 1.8 :(
Video Tutorial on the Plugin
http://youtu.be/42vWBomhlrM
Credits Video: (AbsintoJ/pTweaks)
@alish2001
As stated, v6.0.12 is *ONLY* for 1.7.10.
Either upgrade or use v6.0.11
@TheCoryGuy
It's intended for 1.7.10 *ONLY*
Bukkit changed the imports to v1_7_R4 and v6.0.12 supports only 1.7.10 builds
@xGh0sTkiLLeRx
I wonder what's taking them so long to approve the new version?
For some reason, the current version doesn't work at all, with all 1.7.9 builds I've tried.
on v6.0.12 the plugin loads but it doesnt make a folder for the ptweaks configs 0.o what do I do? edit: 6.0.12 does not work!
Guys I have found a bug with this plugin. Please fix this bug A.S.A.P because without this my server needs a restart like 5 times a day! Console log: http://pastebin.com/tQnBEcTD Bug: Class not found exeption Bukkit: 1.7.9 Beta R2
Thank you for this plugin, Also MrChasez, I remember going on your Kingscraft server, it was the very first sever I had ever joined :D
A version with 1.7.10 compatibility is awaiting approval
@JaackMC
Are you getting any errors? What are they?