PTweaks -V4.2

Details

  • Filename
    PTweaks.jar
  • Uploaded by
  • Uploaded
    Sep 7, 2012
  • Size
    28.13 KB
  • Downloads
    7,748
  • MD5
    88afbb7050f7f7cd3260f6f607a16298

Supported Bukkit Versions

  • CB 1.3.2-R0.1

Changelog

[v4.2]

  • Changed source.
  • Fixed error on restart
  • Fixed error on reload

[v4.1]

  • Changed import query

[v4.0]

  • Chunk Persistence Query threading, completely changed
  • New Algorithm for chunk loading (Not finished)
  • Threaded Save - Optimized / redone for 1.3 Servers
  • New ClassFile ChunkSaver
  • Ram output changed to be more precise (More updates coming)
  • Chunk Storing and gathering design changed
  • Player Movement changed ("String s = c.getWorld() + ";" + c.getX() + ";" + c.getZ();") ("int x = event.getPlayer().getLocation().getBlockX() / 16;")
  • Prune timing is now a cycle event for the chunks
  • Title Entity level changed on each call to "[x|z] * 64"
  • AutoSaveStoper re-designed, Time limits don't slowdown from tick rate drops
  • OnEnable ,getting world much improved
  • Some "chunkCoordIntPairQueue" have been moved to PlayerMoveEvents (Only some)
  • Complied and updated to 1.3.1 Bukkit and 1.3.2.
  • MonsterLimit has had a major revamp, and now concurrently works flawlessly. More changes soon though.
  • Call list no longer needs to be updated ever 20 Ticks, saving resources
  • Each startup has added "this.cSender = new ChunkSender(this);" Not enabled yet, however.
  • The clear cycle has been changed to "if(freeMem() < 60L) {"
  • Ram Update: Now tracks Max, Free, and Total memory. Removed dupe errors
  • Chunk loading and sending task no longer synced, so they can run on the same resources at different times
  • Mobs never turn off, or get reallowed after maxing the limit
  • Server Restarts don't ruin or change settings any longer
  • Fixed bug: Mobs random floating
  • Fixed bug: Randomly falling into the ground
  • Fixed bug: Kicked for AFK when flying
  • Fixed bug: God Mobs after restarts
  • Fixed bug: Ram outputs saying incorrect information on <1024MB servers
  • Fixed bug: Falling into void when loading new chunks
  • Fixed bug: Threaded Save causing server slowdowns / lag.
  • Fixed bug: Chunks not loading properly at all

There are Hundreds of more updates, That won't be listed here.

Remove any old Ptweaks folders, let a new old generate on first load.