Home Command Feature #31


  • New
  • Enhancment
Open
Assigned to axeldios
  • DJ411 created this issue Jan 4, 2013

    What is the enhancement in mind? How should it look and feel?

    Please provide any additional information below.

    A Default Home Feature that allows players to do /ps home. It then takes them to right on top of their Protection Stone.

  • DJ411 added the tags New Enhancment Jan 4, 2013
  • _ForgeUser7189286 posted a comment Jan 6, 2013

    What is if they have multiple protections?

  • DJ411 posted a comment Jan 8, 2013

    @djrazr: Go

    Then they would use "/ps home 1" to get to their first placed Protection Stone. Then "/ps home 2" to get to their second Protection Stone and so on and forth.

    But if it were implemented it would give Server owners less work to setup home plugins.


    Edited Jan 10, 2013
  • AxelDios posted a comment Feb 7, 2013

    I won't be adding a home feature for several reasons, one would require a separate database, PS now uses WorldGuard's Region Database for speed, and to keep PS small and efficient.

    The other reason is that most servers already run plugins that give them a /home command and many support the use of multiple homes too.

  • DJ411 posted a comment Apr 16, 2013

    @AxelDios: Go

    That is the issue tho. The server i'm on currently uses a /sethome and /home command but some players forget to use /sethome causing staff issues. That is why it would be useful to have a /ps home <# PS number> command.

    Now i understand it might be hard to work in but any possible way to have a home command that reads off of the wg database so you don't have to create a new one for PS?

  • AxelDios posted a comment Apr 16, 2013

    @DJ411: Go

    Sorry but I won't be adding a home feature, no matter which way you do it, it would add a lot of complexity and open a can of worms for other issues, just to add a simple feature, that forgetful players aren't using.

    As a note, it's not hard to add, just all the ways to add it would add other problems and issues.


    Edited Apr 16, 2013

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