Use full server time when making time adjustments (fixes Moon Phase issues) #3

  • New
  • Enhancment
Assigned to _ForgeUser7474392
  • Ashijin created this issue May 13, 2012

    In future updates, please change the way properTime makes its time adjustments to preserve the full server time. This would make it compatible with plugins that utilize full server time, such as in-game calendar plugins and plugins that utilize the moon phase. It also prevents the moon from constantly changing its phase in the sky during time adjustments.

    This can be done simply by changing all instances of world.getTime and world.setTime to world.GetFullTime and world.SetFullTime in I've already done this and compiled it for my own server and it works perfectly.

    Thanks! Awesome plugin.

  • Ashijin added the tags New Enhancment May 13, 2012

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