PowerNBT v0.5.1 beta
Details
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FilenamePowerNBT.jar
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Uploaded by
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UploadedJun 20, 2013
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Size148.81 KB
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Downloads1,321
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MD5d509f07af9b1412e481e23da9bd45b38
Supported Bukkit Versions
- CB 1.5.2-R1.0
Changelog
Version 0.5.1 beta
- works with MCPC+
- new object: "scoreboard" (experimental, only MCPC+)
- new way to display tags
Version 0.4.3.1
- bugfixes
- disable chunk object
Version 0.4.3
- NBTContainerEntity updated
- new object: chunk (read only) by command "chunk" or x:z:world
Version 0.4.1
- new commands: add, insert
- hide x,y,z tags of tile entities in config
- customize formatting char in config
- main command /powernbt and aliases /pnbt /nbt (for compatibility with other nbt plugins)
- updated API
Version 0.4.0
- new commands: rename
- & replaces formatting-char. use '\&' to put '&'
- added API
Version 0.3.3
- new commands: cut, >, >>, <<
- supports unicode-named tags
- yaml templates for tags (not yet filled)
- bugfixes
Version 0.3.2 beta
- new commands: view, debug, swap, as
- supports colors, for editing fireworks and armor
- hexadecimal input for numbers and colors ( #RRGGBB )
- added tab-completion!
- bugfixes
- empty array query "[]" means new element ( [size] )
Version 0.3.1 beta
- all commands changed
- supports selections (future object "*")
- editing all files
- works with any version of CB
Version 0.2.3
- bug fixes
Version 0.2.2 beta
- new command "add" ("+=")
- changed the display lists (now color is defined by type of internal elements)
- now buffer may be empty when working with it (command "copy" is no longer needed)
- bug fixes
Version 0.2.1
- bug fixes
Version 0.2b
- added tab-completion
- now char '@' is used only for player .dat files.
- char '*' is used for online players
Version 0.1b
- reduced the number of commands to one
- support any number of variables
- easier to edit tags
- added some restrictions on the types of data in tags
- differences in the types of data by color
Version 0.1
- Release