PotionControl
PotionControl
V 1.0.2 - Tested on CB build 1.7.2-R0.3 & Spigot 1.7.2-R0.3
Configuration Help || Video (coming soon)
PotionControl
V 1.0.2 - Tested on CB build 1.7.2-R0.3 & Spigot 1.7.2-R0.3
Configuration Help || Video (coming soon)
Features
- Change potion times for every potion
- Change Strength/Weakness %
- Change Speed/Slowness %
- Change Regen/Poison health/damage & delay
- Change Instant Health/Damage health/damage
- Divide splash potion times between players affected
- Limit amount of players affected by one splash potion
- Remove invisibility on certain events
- Edit the range of armour for mobs while invisible
- Can be disabled on certain worlds
- Can update existing potions
Permissions
- potioncontrol.reload - Reload config file
- potioncontrol.update - Notified when an update is out
- potioncontrol.* - Gives the above permissions
Commands
- /potioncontrol reload - Reloads config file
Language Support
- As of v1.0.1 the % of strength, weakness, speed & slowness potions will work in other languages, however for this feature to work ProtocolLib must also be installed. Find a list of the support languages here.
FAQ
- I get a "InvalidConfigurationException" Error - Please make sure you remove "[]" when you uncomment lists
- My [insert % here] does not show on [insert potion here] - Make sure you have enabled both the potion and the modifier
- It does not work when I spawn in potions - It won't, it's for when they brew. Alternatively set "Storage" to true and enable "CHEST", then spawn them in, place in a chest, close/reopen the chest and they will be changed.
- My speed/invisibility modifier is not working - Please restart the server
Bugs
This is a recently released plugin & it is hard to me to check every aspect of every potion, so if you do find a bug, please post it below and I will get round to fixing it. Thanks.
- If you change the Speed/Slowness modifier or the Invisibility target range, you will need to restart your server
Images Examples
@matagin
Oh, sorry my mistake. The error is called by a null pointer caused when invis is enabled but target is not.
I will upload a fix for it now, sorry again.
I get an error in the console when loading. http://pastebin.com/G3bxab2d
Config: http://pastebin.com/MMRjPGYK
@wyndkin
I'm okay thanks ,
I should note that the invisibility does not work on all mobs, these are Magma cubes, Slimes, Ender Dragons & Ghasts.
@Craftiii4
It does now! =D It's working great, even wearing armor! Thank you thank you! Any chance of donating anything for your effort?
@wyndkin
Does your config look like that?
@Craftiii4
I tried it out, but some mobs are still seeing me while I'm invisible (although other players can't). I've tested it without being opped, no armor on, and empty hands. I hide in a house, use the invis potion, go out looking for a monster, a skeleton sees me, and shoots me with an arrow. After some searching on the web I may have found the reason why. Apparently invis potions have been broken since 1.6. Some info here, also here and I don't know if this is relevant but it seemed important to make invis work. I've read it is probably fixed in 1.8. Also these were brewed potions and not pulled from creative.
@wyndkin
It has now been submitted to Bukkit-Dev for approval.
@wyndkin
I have added in the options you wanted,
I'm now just also adding in a few options to control allowed blocks for place/break
@Craftiii4
Thank you! Now to anxiously await bukkitdev =o
@wyndkin
Sure, I'll add it tomorrow, bukkitdev takes 1-2 days to approve though.
@Craftiii4
Thank you for the quick response! If they are wearing armor it would be cool if they weren't targeted but I know other people might want them too so maybe add in an option in config for it? Or go all crazy:
(What I would like to see)
This seems like a huge deal though, so I don't know, this might be too much to add in. It would give a huge amount of control over this particular potion though.
@wyndkin
At the moment no, however I can include it in the next update.
Just a one question:
Should mobs target them if they are wearing armour or not?
Just curious about any information on invisibility potions, I'm looking for a plugin that will make invisibility drop when a player attacks a mob/player/block but one that also makes players invisible to monsters when they ARE invisible. Can yours do this? I've tried a few other plugins and for some reason the monsters see my invisible players...useless.
Tested on my server, It's a good plugin that allow us to nerf strength II potions back to 1.5!
Good job Craftiii4!