PortableHorses
[ Français ]
IMPORTANT: Spigot Builds > #1521 currently have a bug which corrupts PortableHorses! Do *NOT* Use this plugin with spigot > build #1521
Portable Horses allows for players to store their steeds in their inventory. By removing the saddle from a horse or donkey, the animal will vanish, safely stored inside the saddle itself. by clicking the saddle on the ground again, the horse will respawn ready to ride exactly as you left it.
You could even store a donkey in a saddle in a donkey in a saddle (donkey-ception?)
NOTE: This plugin requires ProtocolLib
Features
- Pickup/Spawn your horse anytime / anywhere just by saddling it.
- Option to store (or drop) Horses armor, and donkey's inventory.
- Horse details are displayed on the saddle's lore for easy identification.
- NO DATABASE - All data is stored in the saddle. There is no database or flatfile to worry about.
- Can optionally require a special 'portable horse' saddle in order to function. Normal saddles will work as they used to.
Tutorial
Pour les utilisateur Français de ce plugin Voila une Video de "Miodo" (V 1.6.2)
Para los usuarios que hablan Español, aquí hay un tutorial por FeerBreezy.
Для русскоязычных пользователей видео от Rissman
Commands
All commands are under the main /portablehorses
or /ph
command
/portablehorses reloadconfig
- reloads the config file.
Permissions
- portablehorses.saddle: allows players to save a horse to a saddle.
- portablehorses.unsaddle: allows players to remove a saddle (picking up the horse).
- portablehorses.spawn: allows players to spawn their horses
- portablehorses.admin: allows the 'reloadconfig' command.
Configuration
A fully commented config.yml can be found here
Source Code & Development Builds
Source code is available on Github
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Portable Horses Development Builds
Auto Updater
This plugin has a built-in auto-updater, which connects to BukkitDev to check for updates. If you, for some reason, wish to disable this process, you can do so by setting 'auto-update' to 'false' or 'notify-only' in the plugins' settings file.
Other Plugins
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- DigForDollars - Let's players earn money for mining.
- PotatoBombs - Allows players to craft poisonous potatoes into devastating and hillarious magical landmines.
- SalvageSmelter - Allows smelting unwanted tools/armor/anything into raw materials.
- Autocrafter - Turns droppers into redstone powered crafting tables.
I tested taking the saddle off, worked great, then used that saddle to place on another horse and it let me do it.
After doing that and taking the saddle off, the horse completely disappeared and the stats of the horse saddle changed.
If possible, you might want to make it so after a saddle has stored info it does not allow you to place it on another horse.
@Kane_Hart
n/p. I uploaded 0.2.4 last night. should be approved soonish
@metalhedd
Thanks
@Kane_Hart
Yes, I will borrow the formulas in use by horsestats they seem to be as good as any. Should be up in a few hours.
Any chance on readable stats :P
@metalhedd
Alrighty sounds good. Thanks for the plugin.
@vagrantmike
It's expected, and harmless. I'm not sure what I'm doing wrong to cause it, but it doesn't affect the plugin functionality at all.
I am currently using Portable Horses v0.2.3 and ProtocolLib 3.0.1. I start the server and get this in console http://puu.sh/5RlL0.png
The plugin does seem to work properly though.
@JWK3030
open a ticket and include your server logs.
When I attempt to install the plugin it doesnt show up and the commands dont work
@metalhedd Thank-you sir!
@X____________
The mostly likely explanation is that another plugin blocked the spawn attempt of your horse, usually because you're standing in a worldguard region where mob spawning is disabled (or some other plugin with mob spawning protection)
I am not sure what I am doing wrong but I keep getting this message. Please advise!
@metalhedd
http://dev.bukkit.org/bukkit-plugins/horsestats/
I'm not sure how accurate it really is but here it is :)
@Kane_Hart
Interesting what plugin is that? The number's I'm using are extracted right from the entities and match up with what's on the official wiki: http://minecraft.gamepedia.com/Horse#Health.2C_Jump_Height.2C_Speed
Looks like someone came up with their own formula, but if it's accurate I'll gladly 'borrow' it.
Thanks for the new stats but their a bit confusing.
Vs
Same horse but a lot more confusing on yours for the speed/blocks.
The new displays are so helpful for quantifying horse stats. :)
@metalhedd
Tested and working :) Thanks!
@Kane_Hart
Thanks, fixed in dev build #33
store-inventory: false http://pastebin.com/06Wft5Sa
If it's set to true it's fine. But when false items do drop the saddle gets taken but the donkey stays. So you pretty much dupe the horse.