4.3.2 for CB 1.8

Details

  • Filename
    PopulationDensity.jar
  • Uploaded by
  • Uploaded
    Dec 5, 2014
  • Size
    49.11 KB
  • Downloads
    337
  • MD5
    ce49262871c186276b8744be1d9faf8d

Supported Bukkit Versions

  • 1.0.0

Changelog

4.3.2 Updates

  • Fixed error messages in log when trying to break a sign in a world which is not the managed world.

4.3.1 Updates

  • No functional changes, just necessary compatibility changes for CraftBukkit 1.8.

4.3 Updates

  • Players may now build/break much closer to the region post, so they won't be stuck when the post lands in an unlucky spot.
  • Made wood and resource score minimums for the new player area configurable.

4.2 Updates

  • Fixed a problem with teleporting to and from the city ("spawn") when it's in a different world from the managed world.
  • When players teleport to a region post, log into your server for the very first time, or respawn at a region post, nearby monsters will disappear to prevent ambushes.

4.1 Updates

  • Added colors to the most common messages.
  • Added tutorial video links to some error messages, for new players who don't read signs on posts.
  • Players are now allowed to break logs, leaves, and tall grass around region posts for a smoother new player experience.
  • Took another shot at fixing the "brand new players sometimes fall out of the world" problem.

4.0 Updates

  • Redesigned some commands, and added aliases to make them easier to remember.
  • /VisitRegion is shortened to /Visit, and can be used with an online player's name.
  • /InviteToRegion is now /Invite, and /AcceptRegionInvite has been replaced with /Visit <player>.
  • /RandomRegion removed. Nobody was ever very happy with it, and all the suggestions for making it better involved creating ongoing work for administrators (which is backward because this plugin is designed to be low-maintenance), like manually maintaining a list of "suitable" regions for /randomregion to take players to.
  • /NewestRegion isn't advertised to players anymore. Some admins didn't like established players "raiding" the new player area, and outside of that it's mostly used by admins anyway.
  • Added aliases for common commands which can be roughly mapped to PopulationDensity commands, like
  • /tpa (/visit)
  • /sethome and /home (/sethomeregion and /homeregion)
  • /spawn (/spawnregion).
  • If you have conflicts, you can resolve them using your commands.yml file (see Bukkit wiki). This change makes the transition to your server from another easier for new players.
  • Reworked the text on signs to give new players hints about how the system works. For example, "You are in Redstone" is now "Redstone Region".
  • Replaced the text-crowded command-teaching signs with punchable signs. These give the player a link to a video which does a MUCH better job of not only educating players about the commands, but also answering the most common new player questions (so admins and other players don't have to answer them over and over and over again).