v2.3

Details

  • Filename
    PopulationDensity.jar
  • Uploaded by
  • Uploaded
    Feb 26, 2012
  • Size
    34.96 KB
  • Downloads
    296
  • MD5
    481d6529cb321535b3a55b5b982d1366

Supported Bukkit Versions

  • CB 1.1-R4

Changelog

THIS IS A MAJOR UPDATE, PLEASE READ.

1. Added a login queue system, which is on by default.

2. Temporarily, there's a LOT of information about the queue going to your logs. That will be reduced in the future, but it's important for now so that you can report any issues you might discover.

3. You will always have one slot left open, so consider increasing your max players by 1.

4. Players with populationdensity.kicktologin permission (default ops) will actually boot players out to log in when the server is full. Other players will be advised of their place in a queue, and must re-connect every 5 minutes to keep their place.

5. Players who recently disconnected for any reason go to the front of the queue.

6. You can assign a player login priority (default is zero) using /loginpriority. Priority is 0 to 100, where 100 is equivalent to the kicktologin permission mentioned above. populationdensity.prioritylogin = 25, populationdensity.elitelogin = 50.