PlayUHC 1.6.2

Details

  • Filename
    PlayUHC.jar
  • Uploaded by
  • Uploaded
    May 8, 2015
  • Size
    168.36 KB
  • Downloads
    631
  • MD5
    cb47607be999b0281dde212a7aa60944

Supported Bukkit Versions

  • 1.8.1

Changelog

Release 1.6.2
Small update to fix a bug : when there were many teams, the last teams being teleported had their resistance effect already expired. Now the effect is given only when the team is being teleported, thus allowing a fairer game start.

Release 1.6.1 (compatible with Spigot 1.8.1 and 1.8.3)
Added : way to set teleports spots in deathmatch arena (see config deathmatch-teleport-spots-block: BEDROCK)
Added: way to ban item craft with data value (see config ban-items-crafts: -ITEM/DATA)
Added: custom time before the game will start when enough teams are ready (see config time-to-start-when-ready)
Added: optional regen head drop on player death (see config add-regen-head-drop-on-player-death)
Added: custom sound on player death (see config sound-on-player-death)
Added: way to ban regeneration potions (see config allow-ghast-tears-drops)
Added: 5 seconds before the deathmatch starts, players are teleported back to their spots and can't move for 5 seconds. This is to allow a fair deathmatch.
Fix : Players could connect to the server at any state of the game.

Release 1.6:
Added : color codes support in lang.yml
Added : optional always-day (see config customize-game-behavior.always-day)
Added : optional banned crafts (see config customize-game-behavior.ban-items-crafts)
Added : optional ban nether (see config customize-game-behavior.ban-nether)
Added : optional ban level 2 potions (see config customize-game-behavior.ban-level-2-potions)
Added : border size (see config border.start-size AND border.end-size)
Added : time limit (see config time-limit.enable AND time-limit.limit)
Added : deathmatch arena support (see config end-with-deathmatch , needs WorldEdit and arena.schematic)
Added : delay teleports of players at startup (delay each team by 25 ticks)
Added : permission node to connect at any state of the game (needs to be op or to have permission node playuhc.join-override)
Added : op commands to start/pause the game when in lobby (command /playuhc pause, /playuhc force , needs to be op or to have permission node playuhc.commands)
Fix : block mob spawning when waiting
Fix : spec disconnect gets eliminated twice if set auto eliminate is set to true
Fix : lobby is half deleted, should get the size when pasting to know what to remove
Fix : when bungee support is enabled, kick player to lobby instead of just disconnecting them when they die
Change : make certain repeating tasks run asynchronously to get less lag

THERE ARE NUMEROUS CHANGES IN config.yml AND lang.yml
TO AVOID DEBUGGING, PLEASE REMOVE YOUR config.yml TO GENERATE A NEW ONE
THEN JUST SYNC WITH YOUR BACKUP FILES THE NEW VALUES INSIDE THE NEW FILES

Release 1.5.2:
Added: You can now add enchantments on your custom crafts results (see config help page)
New values in config.yml :

  • customize-game-behavior.add-custom-crafts.name-of-craft.enchants

Release 1.5.1:
Added: bungee-support, you can send your players back to the server of your choice when the game end (see config at bungee-support)
Added: MOTD support, display the state of the game in the motd (text configurable in lang.yml)
YOU NEED TO DELETE YOUR config.yml TO UPDATE TO THIS VERSION TO GENERATE THE NEW CONFIG OPTIONS
YOU NEED ALSO TO DELETE LANG.YML BEFORE UPDATING TO THIS VERSION
THEN JUST SYNC THE NEW VALUES INSIDE YOUR MODIFIED FILES AND REBOOT

New values in config.yml :

  • bungee-support.enable
  • bungee-support.send-players-to-server-after-end

New values in lang.yml :

  • display.motd-loading
  • display.motd-waiting
  • display.motd-starting
  • display.motd-playing
  • display.motd-ended
  • game.sending-to-hub

Release 1.5:
Added: add any custom crafts you want (with ou without limits and permissions)
Added: configure max amount of players per team
Added: configure min amount and percentage of ready teams to start the game
Added: /tp alias for /teleport (for ops, to use the standard minecraft tp command use /minecraft:tp)
Added: When a player leaves the server while playing, after some time (confiugurable) he will be eliminated.
Added: Toggle auto 20 min broadcast to remind youtubers for an episode.
Added: Killing a player rewards some extra experience (configurable)
Added: Configure which mobs should drop some gold ingots
Added: Configure extra max life for players
Added: Allow randomly select maps pre-generated by the owner of the server (again, see config)
Change: The nether is now 2 times smaller than overworld (instead of 8 by default). It allows bigger nether to have a better chance of finding a fortress. It also prevents players from too easily finding each other in a tiny nether map.
Change: When in the nether, the scoreboard now displays the value of the nether's border
Fix: Typo error when announcing the winners at the end of the game
YOU NEED TO DELETE YOUR config.yml TO UPDATE TO THIS VERSION TO GENERATE THE NEW CONFIG OPTIONS
YOU NEED ALSO TO DELETE LANG.YML BEFORE UPDATING TO THIS VERSION
THEN JUST SYNC THE NEW VALUES INSIDE YOUR MODIFIED FILES AND REBOOT

Release 1.4:
Added : lobby schematic support. Just drop the lobby.schematic inside plugins/PlayUHC. You need to put the WorldEdit plugin in your plugins folder too if you want to use that feature. Otherwise you will get the default glass generated lobby.
Added : kit permissions support (new config option). Permisions are written like playuhc.kit.tools
YOU NEED TO ADD enable-kits-permissions: false (or true) TO YOUR config.yml TO UPDATE TO THIS VERSION
YOU NEED ALSO TO DELETE LANG.YML BEFORE UPDATING TO THIS VERSION
THEN JUST SYNC THE NEW VALUES INSIDE YOUR MODIFIED FILES AND REBOOT

Release 1.3.2:
Fix: Players can no longer drop items when waiting in the lobby

Release 1.3.1:
YOU NEED TO ADD can-send-messages-after-death: true TO YOUR config.yml TO UPDATE TO THIS VERSION
Added: "can-send-messages-after-death: true/false" in config.yml to allow/block spectators from sending messages

Release 1.3:
YOU NEED TO DELETE YOUR CONFIG.YML FILE BEFORE UPDATING TO THIS VERSION
YOU NEED ALSO TO DELETE LANG.YML BEFORE UPDATING TO THIS VERSION
THEN JUST SYNC THE NEW VALUES INSIDE YOUR MODIFIED FILES AND REBOOT
Change : Player head are now deleted in team inventory when a player leave the game while it's still waiting at lobby
Added : Custom kits, see the new "kits" node inside config.yml and some new strings under the node "items" inside lang.yml
Added : Now deletes also old players statistics files at startup

Release 1.2:
YOU NEED TO DELETE YOUR CONFIG.YML FILE BEFORE UPDATING TO THIS VERSION
Change : Behavior of /chat command to toggle global chat
Added : New file lang.yml to modify all the plugin messages, keep it as default for english language
Added : [PlayUHC] Message prefix inside lang.yml
Added : Teammate compass (toggle this feature in config.yml)
Added : Ennemies names now displays in red, friends in green
Added : '/teleport <player>' command for spectators (toggle this feature in config.yml)
Fix : Display time before pvp in minutes when > 60 seconds
Fix : Destroy lobby box when starting the game
Fix : Fix delete old player data at startup

Release 1.1 :
Changing config option : now the threshold for teams ready is a percentage
Fix scoreboard updates issues
Fix rounding numbers in scoreboard
Adding drop of player head to get a regen effect