PlayMoreSounds v2.4.0-PreRelease-1
Details
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FilenamePlayMoreSounds.jar
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Uploaded by
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UploadedMay 24, 2018
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Size148.72 KB
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Downloads2,997
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MD5fa2aab391beaba9975a680e3f4e2390d
Supported Bukkit Versions
- 1.12
- 1.11
- 1.10
- 1.9
- 1.8.1
- 1.8
- CB 1.7.9-R0.2
- CB 1.7.9-R0.1
- 1.8.3
Changelog
Warning: You are about to download an ALPHA build of the plugin. This build may not be stable and bugs may show up or even damage your previous settings. It is recommended that you backup your settings before installing this version on your bukkit server. Remembering: this version contain new additions that are still incomplete, so as not to mess up your server it is recommended that you disable all the new stuff on config.
Alpha versions are a preview of how the full release will behave.
Resume:
- A bunch of bugfixes.
- A lot of new features.
- A lot of new commands.
- Plugin all rewritten.
- New developers API.
Additions:
- Added regions system.
- Added addons feature.
- Added FirstJoin event.
- Added interval sound format.
- Added /pms edit command.
- Added /pms region command.
- Added command syntax helper.
- Added pages to /pms help.
- Added multiple sounds for each event feature.
Addons:
Now you can add your custom content, your own events, your own bugfixes, your compatibilities with other plugins, to PlayMoreSounds using addons! Soon I'll be opening a forum to people that want to share their own addons post them there.
The old internal boring compatibilities were removed, but soon I'll be adding them back with the new neat addons system.
Multiple sounds per event:
The sounds configuration it is all rewritten and now it has a new format:
- 'Sound=SOUNDHERE;Interval=INTERVALHERE;Volume=VOLUMEHERE;Pitch=PITCHHERE'
If you wanted to play 2 or more sounds at the same time you would use something like:
ArrowHit: Cancellable: true Radius: -1 Sound: - 'Sound=ENTITY_EXPERIENCE_ORB_PICKUP;Interval=0;Volume=10;Pitch=1' - 'Sound=BLOCK_NOTE_PLING;Interval=0;Volume=10;Pitch=1'
And if you want to play more than 2 sounds just copy the format and paste below how many times you want.
Interval:
The interval format allows you to wait a time/interval before playing the sound.
If you wanted to play 2 sounds on an event with 1 second of interval between them, your would use something like:
(Intervals are measured in ticks then 20 ticks = 1 second.)
ArrowHit: Cancellable: true Radius: -1 Sound: - 'Sound=ENTITY_EXPERIENCE_ORB_PICKUP;Interval=0;Volume=10;Pitch=1' - 'Sound=ENTITY_EXPERIENCE_ORB_PICKUP;Interval=20;Volume=10;Pitch=1'
And if you want to play more than 2 sounds with different intervals just copy the format and paste below how many times you want. You can even play 2 sounds at the same time and one at 10 ticks after, just use the format.
Regions:
Now you can select an area and play a chosen sound when you enter/leave this region. In the future I want to add loop sounds to play when you are inside these regions.
Region commands:
/pms region: Shows the region command syntax.
/pms region create <name>: Creates a region based on your selection.
/pms region delete <region>: Deletes an existing region.
/pms region rename <region> <new name>: Renames a region.
/pms region set <p1¦p2> [<x> <y> <z>]: Set the selection positions using commands.
/pms region wand: Gives you the selection item.
Edit command:
Not ready yet, new info soon :P
Changes:
- All plugin features have been rewritten.
- Error detector now can detect more errors.
- Language files can now be found on the plugin folder.
- language_en have been all rewritten.
- Now the events that you are not using or putting the sound "NONE", will not consume the server performance.
- Now languages are separated from the jar.
Bug Fixes:
- BedLeave was not recognizing "NONE" sound.
- Cancellable was not working at all.
- GamemodeChange was not working properly.
- Updater was not recognizing numbers in order. (The dot remover was organizing 2.3.0 greater than 2.4).