PlayMoreSounds v2.3

Details

  • Filename
    PlayMoreSounds.jar
  • Uploaded by
  • Uploaded
    Sep 4, 2017
  • Size
    131.73 KB
  • Downloads
    259
  • MD5
    ba8d839c02c7b6788f7605aec11de4c2

Supported Bukkit Versions

  • 1.12
  • 1.11
  • 1.10
  • 1.9
  • 1.8.1
  • 1.8
  • CB 1.7.9-R0.2
  • CB 1.7.9-R0.1
  • 1.8.3

Changelog

Changes:

  • Updated resource icon;
  • Updated plugin API (New enum configuration and new ToggleSoundsEvent);
  • Added PlayerFlight event to sounds configuration;
  • Added PlayerFlightStop event to sounds configuration;
  • Added Radius setting to sounds configuration: If the radius is -1 (for compatibility issues), the sound will only be played for the player who made the event. If it is 0, the sound will be played for all online players. If it is greater than 0, the sound will play to all players at that distance;
  • Added Cancellable setting to sounds configuration: If another plugin has cancelled the event, PMS will not play the sound;
  • Added Cooldown setting to ToggleCommand configuration: If a player has recently toggled his sounds, the player will need to wait a while before toggling again;
  • Added HideOn to NearestSounds configuration;
  • Added a new value to DebugOutput configuration: If you set the DebugOutput value to 'developer', the plugin will spam you with all logs and developer tests;
  • Added NoteBlock notes to ToggleSounds and ReloadCommand sound events;
  • Added CEM(Custom Error Messages) to HandHit configuration;
  • BugFix: Now the sounds are not toggled to ON when a player has relloged;
  • BugFix: The plugin was not sending Fatal-Error Message when config.yml did not exists;
  • Removed unused class "JsonBuilder" on plugin's code;
  • Now the plugin has his own updater coded by me;
  • Now NearestSounds is now the 'greater than 0' state of Radius.