PlayerTrails
PlayerTrails introduces amazing trail effects left behind players locations if they have permission! Includes head tails which fire every 5 ticks and feet trails which fire when you move!
* 21 unique trails
* head trails which fire every 5 ticks
* feet trails which fire when you move
* per-world trails
* easy item menu to choose trail - /trail to set feet trail, /trail head to set head trail
* set players trails using command blocks! /trail (player) (type) or /trail head (player) (type). you can use @p or @r in the command block also, i have not tested @a.
* trail (type) - Sets your feet trail
* trail head (type) - Sets your head trail
* trail - Opens item menu to set feet trail
* trail head - Opens item menu to set head trail
* trail (player) (type) - Set another players feet trail
* trail head (player) (type) - Set another players head trail
* trail list - Shows you a list of the trails.
* trail help - Displays the help page.
* trail off - Turns your feet trail off
* trail head off - Turns your head trail off
Note - when using the item menu to pick your trail, if you choose a trail that requires an argument it will send you a message saying "=== Please Enter Arguments ==". You then just have to enter what argument you want, just say it no commands. so you could say for mob trail "slime" or "zombie".
* trail.off - Permission to turn off your trail
* trail.off.other - Permission to turn someone else's trail off
* trail.help - Permission for the help page
* trail.reload - Permission to reload config
* trail.list - Permission to list trails
* trail.other - Permission to set other players trails
* trail.(trailName) - Permission for the given trail name
* ONLY IF THE TRAIL TAKES ARGUMENTS - trail.(trailName).(arg) - Permission for the specific argument for the given trail
This plugin uses an updating api to automatically download updated from bukkitdev. the auto-updater page can be found: Here Auto-Updating can be turned off by opening the file "/plugins/updater/config.yml" and changing "disable: false" to "disable: true".
This plugin uses metrics to record data. If you wish to turn this off simply go to your plugins folder then into the PluginMetrics folder and then open the file config.yml and change opt-out: false to opt-out: true. Metrics is helpful to see stats about how your plugin is going, like how many servers are using it.
Examples of what data Metrics collects:
* Server Type / Version
* Java Version
* Minecraft Version
* Metrics version!
* Amount of players
* Operating system & version
* Auth mode
What data metrics does not collect:
* IPs
* Nicknames
Here is one of the graphs that metrics generates:
The source for playertrails can be found within the playertrails jar file.
Everything in this video still currently works however some new features have been added since its creation.
English Review
German Tutorial
Other Videos
Spanish - https://www.youtube.com/watch?v=3-B-al-4zuw
@Justintime4you
thanks for letting me know, i did indeed upload the wrong version, sorry about that.
@Sothatsit
You must have uploaded the worng file bc half of the trails dont work and the config doesnt have "saveReferrals". I even deleted the old config
@toxictroop
I have released a new version (v2.3) which has lots of new features, one of which is a config option to turn off the saving of trails. just go into the config and change saveReferrals: true to saveReferrals: false. I will update the documentation above later because i have to go to school now.
disable trails on rejoin.
@AlexGLChannel I'm not sure. You'll have to ask IModZombies4Fun about that.
How you make changing letters like in a video?
Updated officially to 1.6.4, awaiting approval.
@XD_3VIL_M0NKEY
swag
@XD_3VIL_M0NKEY
Dont think there there maybe an update, im not getting reply's or anything -_-
I will pay you! contact me!
Please.. I will pay you in cakes.
@IModZombies4Fun
Cmon update ^_^
1.6.4!!!
@IModZombies4Fun
Donations Accepted?
Updating to 1.6.4 soon
Sadly couple of the trails like heart seems to break with 1.6.4 :(
different potion trail colors and such please!!! update!!! X_X
@IModZombies4Fun
Trail Code works when op or when you have full trail perms. However, when you give a user trail.code it doesnt work.
Anyone else getting this error?
[SEVERE] Could not pass event PlayerMoveEvent to Trails v2.1
@DannySan626
Since almost every other effect uses a packet, you'll have to use the correct version of the plugin.