Configuration
PlayerPoints YAML configuration
config.yml
This will explain all the options in the config.yml file.
storage: The type of storage to utilize. Valid options are: MySQL, SQLite, YAML. Case insensitive. Will default to YAML if given an invalid option. (Default: YAML)
vault: Whether or not to hook into Vault. Note, any other economy plugins will probably take priority over this one. (Default: false)
version: Internal version. Used for updated purposes. DO NOT MODIFY.
mysql:
- host: Hostname / IP address of SQL server. (Default: localhost)
- port: The port to use to connect to the SQL server. (Default: 3306)
- database: The name of the database to use. (Default: minecraft)
- user: Username to use to log into SQL server. (Default: username)
- password: Password to use to log into SQL server. (Default: pass)
- import:
- use: Whether or not to import data to MySQL. (Default: false)
- source: Where to import from. Valid sources are: SQLite or YAML. Case insensitive. Will default to YAML if given invalid source. (Default: YAML)
vote:
- enabled: Whether or not to use the Votifier listener (Default: false)
- amount: Amount of points to give on a vote event (Default: 100)
- online: Whether the player must be online to receive the points (Default: false)
debug:
- database: Debug messages for database (Default: false)
What about:
restrictions:
autocompleteOnline: false
hasPlayedBefore: true
can you please tell me what those mean?
@ajbboy123
Yeah, me interesting to!
In the config it asks for the table name? Shouldn't the plugin create the tables? If I have to manually create the tables, what should they be?