This plugin is used to allow body parts of a player to be broken.
How it works:
This plugin works when the player falls, there is a chance that gets higher based on from how high the player fell from, for one of the body parts you specified in the config.yml to be broken.
When player falls, and a body part broke, it broadcasts:
Holy crap! <playername> broke their <body part>! They got <potion effect> for <potion duration> seconds!
You set the body part under BodyParts: You give it extra damage. And you give it the potion effect. If you don't want the extra damage feature, leave it at 0.
BodyParts: Arm: damage: <extra damage dealt to player> potioneffect: <potion effect>, , <duration in seconds>, <strength>
/playerbreaker reload - reloads the config.
playerbreaker.reload - allows players to reload the config.