Player Heads
Ever PVP someone or PVE a mob and get no good loot? Feel like you deserve a trophy for your victory? Want a simpler alternative to bigger plugins that implement everything but the kitchen sink? Then PlayerHeads is right for you! You can now lop off enemies heads in battle, and mount it on a pole for all to fear, wear your opponent's face as a mask like camouflage, or just collect all of the mob heads.
Installation
Place PlayerHeads.jar in your plugins folder, on server start the configuration will be generated. Remember to remove any outdated playerheads jars when adding the new one.
If you can't be bothered to read the rest of this page, then just watch this video by Awesome_Soul:
Portuguese (Português) video: http://youtu.be/OqhI_oIGPWo
German (Deutsch) video: http://youtu.be/ijEws5yjo6Y
Try It
Server: aztecmc.org (rare drops are enabled for mob and player-heads)
Website: aztecmc.org
Documentation
Notes
- PlayerHeads is now translatable! Edit "lang.properties" to whatever phrases you desire.
- lang files will change between releases, when updating be sure to delete the old file if you haven't edited it.
- If you've given people the * permission node, they will get 100% drop rates. If you don't want this to happen, deny (or add negative) nodes for the following: playerheads.alwaysbehead and playerheads.alwaysbeheadmob
- If you want to disable head drops in a specific world, use your permission plugin to deny (or add negative) nodes for the following in that world: playerheads.canbehead and playerheads.canbeheadmob
- If you have any problem using "lang_[language]_[country]_[variant].properties" for any reason, just use the file name "lang.properties" to override messages.
- Spawn mob heads with the following names: #creeper #zombie #skeleton #wither #spider #enderman #enderdragon ... (any many more!)
Known issues
- Renamed heads (with an anvil) don't stay renamed after placing, mining, dropping them.
- If for any reason your mob heads loose their name, you can get it back by placing and mining it.
- If you use the BountyHunters plugin and you have enabled head drops for bounties as well as player head drops from PlayerHeads, both will be dropped - for now, you should disable one or the other. Alternative solutions are being looked at.
- If you use JPerms, users with Op or playerheads.* permission will receive playerheads.alwaysbehead[mob] permissions and have 100% droprate since PlayerHeads permissions nodes are ignored. It's recommended to use another permissions plugin if this is a concern (LuckPerms, PermissionsEX, GroupManager).
Dev Builds
Development builds of this project can be acquired at the provided continuous integration servers. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
https://ci.meme.tips/job/PlayerHeads (upstream)/ (selected major changes only)
https://ci.meme.tips/job/PlayerHeads-5.x/ (rapid changes and work-in-progress)
Sourcecode / API documentation
We've included the entire sourcecode via github:
https://github.com/meiskam/PlayerHeads
Third-party plugin-developers can view the PlayerHeads API documentation at the following link: https://crashdemons.github.io/PlayerHeads/
Server Support
Current versions of the plugin have been tested as compatible on the following server environments:
- Spigot/Paper 1.8-1.18.2 (Use PlayerHeads 5.20.2 or lower; READ NOTE)
- Spigot/Paper 1.19-1.20.4
Server environments that are known to be incompatible:
- Glowstone 1.12 (only partial support is available in PlayerHeads 5.20.2 and lower)
Support should exist for any modern bukkit server with access to authlib which is needed to set textures.
Legacy version notes:
- 5.x drops support for older usernamed-based mobheads (3.x), fixing some longstanding issues with spawn commands; uses vanilla and texured heads exclusively (4.x)
- 4.x introduces new, more reliable support for head textures, more configuration options, updated mobs, and more consistent permission behavior and will continue to receive updates in the future - some older configurations may be incompatible (see the changelog and Configuration page). This version automatically upgrades 3.x heads to 4.x when breaking or dropping heads.
- 3.x maintains the original behavior of the plugin with username-based mobheads, but head skins may be less reliable over time and support has been discontinued.
Legacy version documentation: changelog, configuration, permissions.
Can you please remove the beheaded death messages , it says that no matter how players die , I'm quite happy with the default messages so I don't want both.
http://dev.bukkit.org/media/files/658/613/PlayerHeads.jar
1.4.6 version working fine
Waiting for the 1.4.6 version! Can't wait! :D
Doesn't work with 1.4.6, although I'm sure you've already established that :P cant wait for the new version!
@meiskam
sorry.. we moved to 1.4.6. It broke :(
When players are killed they do not seem to drop a head.
I will look for an error in the console.
@Caddub
Please copy the error here and list your craftbukkit version, playerheads version, and all other plugins you're running and their version numbers.
having major issue with this plugin. When someone kills another player. its show internal error!!! then everytime they relog it does the same thing. Players are having to shut down mc then reopen to fix this. Any help or ideas would be nice.
@typhoonwes
Newest version (2.6.0061) works with CB 1.4.5-R1.0
@Endless123
I chose not to mess with wither drops seeing as they already dropped fine. Now that you say it like that, I can see how it might be beneficial to add a rate for them too.
@Nickbbeezy
No, I won't add something like this when it's already possible through permissions.
yes this plugin has stopped working with the latest RB.... this is definitely one of my favorite plugins... we have a lot of fun with it on my server.... thanks for the great plugin...
You plugin is broken for 1.4.5-R1.0 (Build #02543)
Why is there no config for wither skeleton skull drop rate - some developers already found a way to change the droprate
@Nickbbeezy
you can just set that in the permission file for multi world support. I use PerEx and you can do the world: and the name of the world then permissions and add the permission you want for that world
Any chance to add multiworld support in the config to disable and enable in certain worlds? I don't have the proper permissions setup to use perms to disable in certain worlds.
Great plugin! Is there any way you could make it so the heads work in picture frames?
Feature Request: Can we get a cooldown time on how many heads can be spawned
@Hangar
Give us more info. Craftbukkit version, etc.
Was the skin server down at the time maybe?
@jetx123alex
This page is for the Plugin only sorry.
I updated to 250060 but it seems that now when I break a head it just turns into a generic steve head. Is there a certain version of Bukkit needed to fix that or another workaround?
can i be mod because i can make pixelart and i am very good with redstone. plus this server is really cool