Archived Information (outdated)/Legacy version Configuration (3.x)
Configuration (3.x)
Config  Default  Ranges  Description 

pkonly  true  [true/false]  When true trophies only drop when a player kills another player (as opposed to self drowning, etc) 
droprate  0.05  [0.0 > 1.0]  Chance that a trophy will drop when a player dies (1 is 100%, 0 is never) 
lootingrate  0.2  [0.0 > 1.0]  Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used 
mobpkonly  true  [true/false]  When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death) 
fixcase  true  [true/false]  When spawning/renaming heads, will attempt to make the input case insensitive 
updatecheck  true  [true/false]  Checks for update on startup and messages admins a link to download the next version 
broadcast  true  [true/false]  Sends a global message when someone gets beheaded 
broadcastrange  0  [positive int]  Radial distance in meters in which other players will hear the broadcast message (0 is unlimited) 
antideathchest  false  [true/false]  Do not allow other plugins to fiddle with dropping player heads, makes certain they drop on the ground 
dropboringplayerheads  false  [true/false]  Drop plain heads when a player dies, instead of the player's head 
Mob droprate configuration
Config  Default  Ranges  Description  Version Added 

creeperdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when a creeper dies  
zombiedroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a zombie dies  
skeletondroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a skeleton dies  
witherdroprate  0.025  [0.0 > 1.0],1 
Chance that a mob trophy will drop when a wither skeleton dies. Note: when this value is negative, drops are not modified. (in v3.11+) 

spiderdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a spider dies  
endermandroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when an enderman dies  
blazedroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a blaze dies  
horsedroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a horse dies  
squiddroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when a squid dies  
silverfishdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when a silverfish dies  
enderdragondroprate  0.05  [0.0 > 1.0]  Chance that a mob trophy will drop when an ender dragon dies  
slimedroprate  0.001  [0.0 > 1.0]  Chance that a mob trophy will drop when a slime dies  
irongolemdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when an iron golem dies  
mushroomcowdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a mushroom cow dies  
batdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when a bat dies  
pigzombiedroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a pig zombie dies  
snowmandroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a snowman dies  
ghastdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when a ghast dies  
pigdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a pig dies  
villagerdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a villager dies  
sheepdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a sheep dies  
cowdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a cow dies  
chickendroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a chicken dies  
ocelotdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when an ocelot dies  
witchdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when a witch dies  
magmacubedroprate  0.001  [0.0 > 1.0]  Chance that a mob trophy will drop when a magma cube dies  
wolfdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a wolf dies  
cavespiderdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a cave spider dies  
rabbitdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a rabbit dies  
guardiandroprate  0.025  [0.0 > 1.0]  Chance that a mob trophy will drop when a guardian dies  
elderguardiandroprate  0.030  [0.0 > 1.0]  Chance that a mob trophy will drop when an elder guardian dies  v3.12+ 
polarbeardroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when a polarbear dies  
shulkerdroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a shulker dies  
straydroprate  0.002  [0.0 > 1.0]  Chance that a mob trophy will drop when a stray dies  
endermitedroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when an endermite dies  
evokerdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when an evoker dies  v3.12+ 
illusionerdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when an illusioner dies  v3.12+ 
vindicatordroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when a vindicator dies  v3.12+ 
witherbossdroprate  0.005  [0.0 > 1.0]  Chance that a mob trophy will drop when a wither boss dies  v3.12+ 
vexdroprate  0.004  [0.0 > 1.0]  Chance that a mob trophy will drop when a vex dies  v3.12+ 
llamadroprate  0.008  [0.0 > 1.0]  Chance that a mob trophy will drop when a llama dies  v3.12+ 
parrotdroprate  0.008  [0.0 > 1.0]  Chance that a mob trophy will drop when a parrot dies  v3.12+ 
Underlined entries are incompatible when updating from 3.x to 4.x