PlayerHeads v4.3.0
Details
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FilenamePlayerHeads-4.3.0-SNAPSHOT.jar
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Uploaded by
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UploadedSep 30, 2018
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Size131.51 KB
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Downloads384
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MD5eafc18248eaffef9f1235ea035c88540
Supported Bukkit Versions
- 1.13
Changelog
4.3.0:
- Fixed: Speculative fix for error during /ph rename without parameter (fix from 4.2.4 development build)
- Minor internal code reorganizations
- Added: New configuration option nerfdeathspam (default: false) to alleviate player-death farming for heads.
- If a player has died recently to the same cause (specific player or any mob), this option prevents the player from being beheaded - until they wait long enough or enough unrelated deaths occur.
- Currently, "recently" means a matching death within 5 minutes and within 5 other deaths, but if the option is well-received, configuration changing the thresholds may be added later.
Known issues:
- Console error during PlayerDeathEvent/sameKiller check when nerfdeathspam is enabled (see version 4.3.1 for fixes)