PlayerHeads v4.3.0

Details

  • Filename
    PlayerHeads-4.3.0-SNAPSHOT.jar
  • Uploaded by
  • Uploaded
    Sep 30, 2018
  • Size
    131.51 KB
  • Downloads
    384
  • MD5
    eafc18248eaffef9f1235ea035c88540

Supported Bukkit Versions

  • 1.13

Changelog

4.3.0:

  • Fixed: Speculative fix for error during /ph rename without parameter (fix from 4.2.4 development build)
  • Minor internal code reorganizations
  • Added: New configuration option nerfdeathspam (default: false) to alleviate player-death farming for heads.
    • If a player has died recently to the same cause (specific player or any mob), this option prevents the player from being beheaded - until they wait long enough or enough unrelated deaths occur.
    • Currently, "recently" means a matching death within 5 minutes and within 5 other deaths, but if the option is well-received, configuration changing the thresholds may be added later.

Known issues:

  • Console error during PlayerDeathEvent/sameKiller check when nerfdeathspam is enabled (see version 4.3.1 for fixes)