PlateSync

Overview

This project is no longer actively maintained.

 

PlateSync tethers touching pressure plates together so that activating one activates any touching pressure plates. When a player activates a pressure plate, all touching blocks, including diagonals are checked for pressure plates. If any are found, they are activated. Once the original pressure plate is released, all artificially activated plates are released.

About This Project

  • Project ID
    256321
  • Created
    Jan 1, 2017
  • Last Released File
    Jan 1, 2017
  • Total Downloads
    338
  • License

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