PixelGym v6.9

Details

  • Filename
    PixelGymV6.9.jar
  • Uploaded by
  • Uploaded
    Apr 1, 2016
  • Size
    51.90 KB
  • Downloads
    1,124
  • MD5
    409bdb75601f2b938233ad5a8c7f4bc7

Supported Bukkit Versions

  • 1.8

Changelog

v6.9: - Players disconnecting whilst in the gym arena (currently being battle'd) will be given an automatic cooldown. (It was a way for them to avoid getting the cooldown) - Gym leaders can skip there cooldown if they want to with /gym skip gym# (player). - Players can now reset there own gym badges if they want more pliability on your server by doing /gym reset or /gym prestige
There will soon be rewards and extra features for this. - Lots of little fixes and improvements all round. WARNING--------------------- Gym leader permissions have changed, the pixelgym addleader and delleader has been drastically changed and improved.
In doing so, the system in where vault finds the permissions have changed. You will need to remove all gym leaders of there permissions (pixelgym.leader if you don't have gym leader groups, however if you do use groups (set in the config) the default is "GymLeader". And pixelgym.gym#, for any of them that they have.) and then re-add them with the /pixelgym addleader gym# player. This has a few good changes that stop duplication of groups and not per world permissions anymore which caused issues.
Also, now if you remove a leader and they are leader of two gym's or more, from a group and use the GymLeader group setting it will not remove them from the group if they have any other permissions (are leaders of any other gym's that you are not removing them from). No config changes. Make sure you generate a new config. (IF YOU UPDATED FROM LOWER THAN v5.5) (Backup your current config.yml delete it from the server and restart the server to generate a new one. It needs gymfee, gymfeeamount, gymcooldown and gym#badge. Without gymfee, when someone joins a queue it will give a null error)