Made auto enchantments and auto tiered names configurable
Added support for Owned Skull's
Added per world mob loots (ex. Zombie@world)
Got rid of CraftBukkit as a library (this file will work for 1.4.6 & 1.4.7)
VERSION 2.6.0
Added option to auto generate random enchantments
Added option to auto calculate a tier based on enchantments
Added option to spawn mobs with randomly generated armor/weapons
Added percentages to commands as loot
Item descriptions are now automattically saved (for the most part)
Unix support
Made all commands available to console
Fixed Null Pointer Exception on EntityDeathEvent
Fixed various crashes
VERSION 2.4.3
Added RegionOwn Region support (link all chests with a Region, drop specific mob loots based on their Region)
Made Material names look nicer in messages
Improved code efficiency
Added Reset time to mob loot
VERSION 2.4.2
Added EpicBoss support
Added a mob money drop message
Fixed mob item drop message
Various NPE fixes by @FlyingPikachu
VERSION 2.4.1
Updated to 1.4.7
VERSION 2.4.0
Downgraded to 1.4.6
Added optional Mob drop message
Fixed removing loot
Added option to add loot with lore created from another plugin (such as Lores)
Removed old method of creating item descriptions
VERSION 2.3.1
Updated to 1.4.7
VERSION 2.3.0
Fixed Chest animations! (A friend showed me a hack to get it working)
Chest animations/sounds match the global aspect (if it is not a global PhatLoot then only you will see/hear the chest open)
Fixed book support thanks to FlyingPikachu
Fixed Double Chests sometimes acting funny
Added new permission option, you may now only require a permission node for specific "restricted" PhatLoots (It is defaulted to work exactly how it did before)
Added support for future class sets (PM me if you would like to demo the beta version)
Using "/loot add hand" now applies the Item Description as well
VERSION 2.2.5
Fixed EnderChests throwing errors
VERSION 2.2.4
Fixed adding collective loot
VERSION 2.2.3
Fixed Book support
Added Chest open/close sound (can only be heard by the player opening the chest, animation still does not occur)
Added Ender Chest support
VERSION 2.2.2
Updated to 1.4.5
Added Book support
Added Item Descriptions
Changed how loots are added
Enchanted items may now have a durability value too
Added '/loot give' command
VERSION 2.1.1
Added option to prevent mobs from dropping items unless they are killed by a Player
VERSION 2.1.0
New permission nodes
phatloots.loot.*- Needed to receive loot from any PhatLoot (replaces phatloot.use)
phatloots.loot.EpicLoot - Needed to receive loot from the PhatLoot named EpicLoot (may be used for any name)
phatloots.moneyfrommobs - Needed to receive money from mobs
Added option to not override default loot tables
Added Permissions per PhatLoot
You no longer get money from mobs if you are in creative mode
Fixed error when over 100% in a collective loot
VERSION 2.0.0
Added Mob Loot support (Use the mob as the name for the PhatLoot ex. Cow, Zombie, Creeper)