v2.6.1

Details

  • Filename
    PhatLoots.jar
  • Uploaded by
  • Uploaded
    Feb 22, 2013
  • Size
    155.89 KB
  • Downloads
    2,596
  • MD5
    1378c3d4800df75896b003ffb7835ecf

Supported Bukkit Versions

  • CB 1.4.7-R1.0

Changelog

VERSION 2.6.1

  • Made auto enchantments and auto tiered names configurable
  • Added support for Owned Skull's
  • Added per world mob loots (ex. Zombie@world)
  • Got rid of CraftBukkit as a library (this file will work for 1.4.6 & 1.4.7)

VERSION 2.6.0

  • Added option to auto generate random enchantments
  • Added option to auto calculate a tier based on enchantments
  • Added option to spawn mobs with randomly generated armor/weapons
  • Added percentages to commands as loot
  • Item descriptions are now automattically saved (for the most part)
  • Unix support
  • Made all commands available to console
  • Fixed Null Pointer Exception on EntityDeathEvent
  • Fixed various crashes

VERSION 2.4.3

  • Added RegionOwn Region support (link all chests with a Region, drop specific mob loots based on their Region)
  • Made Material names look nicer in messages
  • Improved code efficiency
  • Added Reset time to mob loot

VERSION 2.4.2

  • Added EpicBoss support
  • Added a mob money drop message
  • Fixed mob item drop message
  • Various NPE fixes by @FlyingPikachu

VERSION 2.4.1

  • Updated to 1.4.7

VERSION 2.4.0

  • Downgraded to 1.4.6
  • Added optional Mob drop message
  • Fixed removing loot
  • Added option to add loot with lore created from another plugin (such as Lores)
  • Removed old method of creating item descriptions

VERSION 2.3.1

  • Updated to 1.4.7

VERSION 2.3.0

  • Fixed Chest animations! (A friend showed me a hack to get it working)
  • Chest animations/sounds match the global aspect (if it is not a global PhatLoot then only you will see/hear the chest open)
  • Fixed book support thanks to FlyingPikachu
  • Fixed Double Chests sometimes acting funny
  • Added new permission option, you may now only require a permission node for specific "restricted" PhatLoots (It is defaulted to work exactly how it did before)
  • Added support for future class sets (PM me if you would like to demo the beta version)
  • Using "/loot add hand" now applies the Item Description as well



VERSION 2.2.5

  • Fixed EnderChests throwing errors

VERSION 2.2.4

  • Fixed adding collective loot

VERSION 2.2.3

  • Fixed Book support
  • Added Chest open/close sound (can only be heard by the player opening the chest, animation still does not occur)
  • Added Ender Chest support

VERSION 2.2.2

  • Updated to 1.4.5
  • Added Book support
  • Added Item Descriptions
  • Changed how loots are added
  • Enchanted items may now have a durability value too
  • Added '/loot give' command

VERSION 2.1.1

  • Added option to prevent mobs from dropping items unless they are killed by a Player

VERSION 2.1.0

  • New permission nodes
  1. phatloots.loot.*- Needed to receive loot from any PhatLoot (replaces phatloot.use)
  2. phatloots.loot.EpicLoot - Needed to receive loot from the PhatLoot named EpicLoot (may be used for any name)
  3. phatloots.moneyfrommobs - Needed to receive money from mobs
  • Added option to not override default loot tables
  • Added Permissions per PhatLoot
  • You no longer get money from mobs if you are in creative mode
  • Fixed error when over 100% in a collective loot

VERSION 2.0.0

  • Added Mob Loot support (Use the mob as the name for the PhatLoot ex. Cow, Zombie, Creeper)
  • Fixed Dispenser support