PersonalDifficulty
PersonalDifficulty
PS: sorry for bad english, I'm Brazilian
Instalation
- Download the .jar and put on your /plugins folder
- Restart your server, check config.yml
- Done!
Configuration info
- The damage taken/dealt percentage is configurable
- Peaceful: no PVP + no Entity Targeting + (down below) (50% damage | 100% damage dealt)
- Easy: no fall/lava damage + (down below) (75% damage | 100% damage dealt)
- Normal: no hunger damage (100% damage | 100% damage dealt)
- Hard: normal (175% damage | 75% damage dealt)
Features
- USES MYSQL
- Players can set their own difficulties, and dont change to easier ones (configurable)
- Change the damage taken AND dealt percentage for more hardcore things!
- Low performance cost on MySQL
Permissions
- pd.change - allows you to use /difficulty
- pd.changeToEasier - allows you to use change difficulty to a easier one
Commands
- /difficulty (0 - peaceful, 1 - easy, 2 - normal, 3 - hard) - change the difficulty
ToDo
- Comment if you want new per difficulty features
Changelog
v0.2:
- PVP is equalized (no more damage increase on PVP)
- Use config values (sorry, lol)
- Added PvE damage decrease (similar to weakness potion effect)
v0.1:
- Initial BukkitDev release
@wiedzmin137
Here, the weakness potion effect similar update is here u.u
Sorry for the delay, also, the file WAS NOT APROVED BY BUKKIT STAFF YET, use at your own risk. Please bukkit staff dont delete this link again
@wiedzmin137
Ok, I think I got it
@rfsantos1996
Always when you use Hard difficult, but it affect ONLY at mobs (to make PvP only at one difficult). Now you understand?
@wiedzmin137
Like when figthing with mobs you'll receive a weak potion effect to make it harder?
@wiedzmin137
rgrg
@rfsantos1996
I mean that you will have weak effect potion (best - only work at mobs) on hard level/difficult.
@Up: What?
@wiedzmin137
I'll try to make something more intresting and balanced (Always normal on PVP (when not peaceful) is confirmed), but what do you have in mind with "weak effect to hard level"?
Nice idea. It will be great when you hook into LeveledMobs, Heroes and maybe OtherDrops lub something else (to better prizes for killing mobs on harder levels). Can you add difficult more configurable, e.g. weak effect to hard level? And option to use always Normal on PvP war will be good too.