PersonalChest
This is my first plugin and even my first Java written thing
Hope you will enjoy it
This plugin makes it possible to have different chest inventories for each Player with one chest.
If you register a chest with contents already in it each player will have the change to get the items like a treasure chest.
It is also possible to make a inventory chest that can be used by each player personally.
Quote:Example:
- ADMIN creates a chest width 2 dirt inside.
- ADMIN registers the chest to be a PersonalChest with "/pchest create".- PLAYER1 walks to the chest and takes 1 dirt form the chest, so now every time PLAYER1 looks in the chest there is only 1 dirt in there.
- If PLAYER2 opens the chest he sees the orginal contents of the chest, the original 2 dirt.
He takes all the contents and now the chest is empty for PLAYER2.-For PLAYER1 there is still 1 dirt in the chest.
ToDo:
Quote:->Open for suggestions<-
WIKI
https://github.com/rodeyseijkens/PersonalChest/wiki
Source Code
https://github.com/rodeyseijkens/PersonalChest
A donation is greatly appreciated
If you run a paid server and need some custom functionalities I'm willing to make that happen for you if you make a generous donation, contact me if you got some requests.
@watdidyusaey
It isn't that easy to implement, need more time for that.
so.... are enchantments supported now :D?
@rodeyseijkens
Woo!! Thank you very very much :)
I'm happy to inform all of you that Version 1.1 is released! This version has support for 1.2.3-R0.1 and with that release the Spout dependency is a thing of the past.
I think a lot of people will be happy with this release!
PS: This version doesn't work on older versions!!
@rodeyseijkens
There are now native Bukkit inventory events, you might want to check those out too.
@rodeyseijkens
If I may, I'd like to say that it'd be wise to start working for 1.2R0.1 since bukkit will soon be updated for that. R6 is a bit of a rocky start and spout doesn't have a build for R6, nor do I think they're working on R6 with 1.2 around the corner.
@Crayder
Thanks for the reminder, currently I don't have the time to check out R5 :'( Of course will I update the plugin to support the build, because my own server depends on it too.
EDIT: I see that R6 is released, I missed a lot the last weeks... I'm going to try to get some time that I can spend on updating everything.
Friendly reminder that people still care about this plugin and to see if you're ready for R5 and an eventual 1.2 release!
Can you make it that it works by furnaces to?
I'm using this in tandum with Treasurechest and it seems to work fantastically!
I fill a chest, make it a Personal Chest, then make it a Treasure Chest and it seems to do exactly what I want!
Please keep these two plugins working together:)
http://dev.bukkit.org/server-mods/treasurechest/
@rodeyseijkens
I can definitely help test a great many things. This plugin has a lot that I depend on and I definitely wouldn't mind helping test the beta version of the plugin. Throwing up a test server/getting enough test subjects to play with it (found 3 is the minimum for all intents and purposes) and report exactly when an issue arrises and what actions take place.
There are two other treasure chest plugins but one is too complex and the other is good, but hasn't had the configurable option to disable two players from looking in the chest at the same time, something I find to be biased if players find a dungeon and find the loot of others and ruins that loot.
@watdidyusaey That is my next main priority. I want that too personally for my server :P
Is it possible to add enchantment support soon?
Sorry for the lack of support on the plugin. I'm really busy and now I'm sick to... There is an bug in the config, so make sure you don't have the default regions and worlds in them when you loaded the plugin for the first time. I'm on it, and hope the next release will be a lot more stable.
Also I'm considering to have beta versions to be on a separate download so some of you can test them for me, that is the most time consuming thing.
@gabizou That is fixed in 1.0.9
1.0.9 Download Link is under review in Dev Bukkit, but you can download it from here: http://goo.gl/RBsDj
In 1.1 R3, this doesn't work. Spits out errors about how it fails to do the PlayerInteractEvent with PersonalChest. The commands in-game work, but they don't actually do anything. When I choose to make a chest a PersonalChest, it doesn't actually do it, even though it says it does, lol.
I really love this plugin but now I'm getting a really bad issue that when I create a new personalchest, the chest is created (saved in plugins/PersonalChest/chests both world and players) but when I attempt to look into the chest AFTER I create the pchest, I don't see anything, where the files show specifically that there should be the items in there.
When placing items in the pchest, reopen the chest, the items are gone but are still displayed in the player chest file.
I need this to be working, any help?
Here's the console output when I am opening a registered chest: 03.02 19:29:14 [Server] INFO [PersonalChest] Load Single Chest 03.02 19:29:14 [Server] INFO [PersonalChest] Chest OPENED File created 03.02 19:29:14 [Server] INFO [PersonalChest] OPEN File deleted 03.02 19:29:14 [Server] INFO [PersonalChest] gabizou is the used player 03.02 19:29:14 [Server] INFO [PersonalChest] Chest is Only Registerd 03.02 19:29:14 [Server] INFO [PersonalChest] Chest is Registerd -1298_73_-746
EDIT: Reverted to PChest 1.0.7 and it's working fine on CB1.1R3 Not sure whether the events messed around with viewing the inventory.
Hey man... I'm sorry to say that I still get errors with it :( I posted my error on the now closed 'could not pass event' thread. I will keep playing about with it my end. Such an awesome idea for a plugin!
Interesting concept.
Is there any possibility at all in getting this working with enchantments?
@crowbars82
Bukkit version? I'm on it!