PlayerUniqueMOTDPings

Title

Credit goes to the help of GusGold, Eats_Rainbows, and drtshock of the Bukkit forums.

THIS MAY HAVE NOT BEEN AN ORIGINAL IDEA, BUT WE WERE THE FIRST TO INTEGRATE BOTH FACES AND MULTILINE SUPPORT!

Update to Java 7!

Description:

Have you ever wanted to add a cool aesthetic to your server?

Me? Yes You!

Tired of pinging your server, and seeing your boring "My Boring Server" MOTD?

Lets change that...

This is how it works:

Average Joe pings your server for the first time ever. The server MOTD tells him, "Welcome Guest!", as a friendly greeting.

GuestPing

Your new player enters your game for the first time, and goes about his business. The next day, "Average Joe" pings your server again, and your boring MOTD has been changed to say, "Welcome Average Joe!". (or below, for example purposes)

PlayerPing

Average Joe now feels special, and will tell all his friends to come play on your server...

THE END :P

Config:

Look for a folder named PPMOTD!

See examples.

Details:

This plugin is ultra-lite, uses low ram, and is very flexible. To Make it Work:

Step 1: Download. Step 2: Put it in your plugins folder. Step 3: Start your server. Step 4: Have fun :D

NOTE: Incompatible now, and will for ever be, with any other MOTD plugin.

Metrics:

This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version
  • You can disable the stat collection via /plugins/PluginMetrics/config.yml if you wish. (But that is not very nice :( )

PPMOTD

How It Works:

When the players pings the server for the first time, his/her IP address gets logged into a HashMap. When the player joins the server, it grabs their IP address, and matches the two IP addresses.

Colors:

Just look at this picture from the Minecraft Wiki! This shows the available colors and formats for your MOTD (Don't recommend "k", or any other formats except color, unless you know what you are doing! Just put the letter or number behind the "&", and save.

_______________________________________________________________________________________

Examples:

motd:
  guest: '&bWelcome &r&a&lGuest!'
  member: '&bWelcome &r&6&l%p!'
  linetwo: '&ato the &r&5&nExample&r &6&nNetwork&r&a!'
  banned: '&4You (%p) are banned!' 
  dofaces: true
  autoupdater: true

I will explain what each thing means carefully. Do faces means to enable or disabled face generation, use true or false. The autosaveinterval is how often the plugin saves its data, in seconds. NOTE: This will take some trial and error, if you are not familiar with MOTD plugins.

This line here, '&bWelcome &r&a&lGuest!'. Let's take apart what it means.

&b = blue color &r = reset color format &a = green color &l = bold

The &b defines that the color at the beginning is blue. When you want to switch colors and formatting, you use &r (otherwise know as reset). When you want to use another formatting symbol, like the bold underline. The formatter comes before the color, or it wont work. When you want to for example make something bold and orange, you would do "&r&6&lWhatever" Then it would turn out as.

Whatever

If you want to place the players username somewhere, you use %p.

_______________________________________________________________________________________

Color Codes

Auto-updater:

It does exactly what the name implies. It should work, but it might not. There is a new line in my config file, for enabling or disabling. Check the config file section for information about plugin defaults.

Bugs:

  • none.

Tell your friends, spread the word if you like this! (or even +1 my reputation)

NOTE: If you want to change the guest ping picture from steve. Feel free too. I currently do not support the addition. Just open my plugin's jar in 7zip, and extract char.png. Edit the picture to your liking. Make sure it is 64 x 64. Then place the new picture (still named char.png) in the jar. You're done! Have fun.


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About This Project

  • Project ID
    68571
  • Created
    Nov 5, 2013
  • Last Released File
    Jun 21, 2014
  • Total Downloads
    7,532
  • License

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