Permission-based auto join channels #6


  • Enhancment
  • Replied
Open
Assigned to feildmaster
  • rfctksSparkle created this issue Oct 23, 2011

    1) Automatic joining of channels based on permissions.
    It would be handy for admin chat channels.

  • rfctksSparkle added the tags New Enhancment Oct 23, 2011
  • _ForgeUser7481820 posted a comment Oct 24, 2011

    Maybe also for the Channel-list.

    example:

    ChanChat.see.<channelname>
    

    To check which channel is visible in the channel-list for whom.

  • feildmaster posted a comment Oct 27, 2011

    Know what I haven't tested... auto joining a channel with a password...

  • feildmaster removed a tag New Oct 27, 2011
  • feildmaster added a tag Waiting Oct 27, 2011
  • _ForgeUser7618398 posted a comment Nov 4, 2011

    This would be helpful for me. My server is greylisted, so anyone can join and chat before being promoted to build. It would be nice to have all guests default to a guest channel and then move to a member channel once they have that permission.

  • _ForgeUser7618398 removed a tag Waiting Nov 4, 2011
  • _ForgeUser7618398 added a tag Replied Nov 4, 2011
  • _ForgeUser7618398 posted a comment Nov 4, 2011

    ps. i think this would apply to permissions, but it may be config, i'm not sure. But it would be nice to have a players channels be persistent, so when they reconnect they are in the same channels as when they left.

  • _ForgeUser7459335 posted a comment Dec 13, 2011

    My suggestion was very similar. user specific auto join channels that users can set from game (/cc auto to set the channel as an auto join for that user)

  • feildmaster posted a comment Jan 21, 2012

    Please put all suggestions for this module here: http://dev.bukkit.org/server-mods/permissionchannel/


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