changelog

Version 0.2.2

  • Fixed the plugin to work with CB 1.3.1-R1.1
  • Fixed a bug that caused a player to have falling damage if the chute was ditched near ground
  • Fixed some inventory problems with newest CB
  • Included the source files in JAR

Version 0.2.1

  • Bug fixes
  • All default permissions are now op only. Meaning: you have to be op on your server before you can use the plugin

Version 0.2

  • Fixes:
    • Support for 1.2.4.-R1
    • Refactored the code under the hood
    • Fixed a bug with "parachute reload" command when using it directly on the server console
    • Chickens no longer shoot eggs when getting tired (reducing the flood of the chickens on bigger server)
    • Other minor bug fixes
  • New features:
    • Added possibility to set parachute active time to unlimited. To use this, set active time to 0 from config.
    • The parachute entities can be now set to be destroyed after use (to avoid undesirable entity flooding on bigger servers)
    • The parachute material can be now used normally like a helmet by dragging it with mouse to the helmet slot in the inventory
    • Parachute material can be now changed (use entity names or ID:s)
    • Added a possibility to choose a different living entity as a parachute animal (use entity names or ID:s)
    • Added a new permission for the chute helmet
    • Added a new permission for activating the parachute with a left mouse click
    • Removed the helmet setting from config
    • Added new settings to config
    • Custom warning/notice messages

Version 0.1.3

  • Possibly fixed some crashes with CB 1.1-R3

Version 0.1.2

  • Fixed plugin to work in the newest recommended build CB 1.0.1-R1
  • Updated the plugin to use the new configuration system

Version 0.1.1

  • Fixed falling damage occuring while using the parachute
  • Some performance fixes

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