Paintball War Edition
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Want to help? Looking for documenters and translators!
Hey! I am looking for someone who would be willing to actively get involved in the project.
Currently that would probably mostly mean helping me with creating documentation for the upcoming new and rewritten paintball plugin, but if you have any ideas on how you can contribute to the project beyond that, let me know!
Also I am looking for people who would be willing to maintain a certain translation of the plugin's messages.
If you are interested, feel free to contact me via Private Message.
Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!
Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.
Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/
Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)
Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
OklaMokla | zrocweb | Brian |
mattmc291 | treestompz | hector22x |
IceRhal | Lars | xprotect |
TheOnlyRealTGS | breachSWE | forestovserver |
jeracom | MineCrystalSpain | Urban_Professional |
Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to any amount that you consider reasonable and/or leave a positive comment!
Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.
@lbb601
I will test this. If it's this easy and I can't find any problems in that, It will be added in 1.0.6 EDIT: Okay, it is this easy. But only works for the minecraft-built-ing-creative-like flying mode.
Ps: I wonder, when 1.0.5 actually gets approved :/ It's taking quite long :(
Ok so I talked to my simplefly developer and he said:
Tell your developer for the paintball plugin to check Code: player.getAllowFly(); More info here: http:jd.bukkit.org/doxygen/d5/d74...Player.html#abcbea8e41dd447d5608f92b91cc7c59c
If you could make it so it doesnt allow you to join the lobby with flight mode on that would be EPIC!
look at your multiverse "world.yml" there pvp should also be enabled. If it is, then it works ;)
@ARavinMadMonkey
Please send me a PM with your server specifications, the server.properties config and some additional informations. I'll test it. Wich version you're using? (look at CMD) Do you got errors? If yes, wich? The whole server.log would be awesome. Multiverse-problem is fixed and tested, should work finde for you, if it is not, pls tell it to us.
EDIT: Tested it a little bit, with god mode, creative mode, pvp = false via server.properties and WorldGuard. It only didn't work in Creative Mode. Have you enabled pvp=true in your Multiverse config?
- Alpha
@ARavinMadMonkey
Pvp enabled in this world/region? (set to true in server properties? )
Edit:
Why do you think it has something to do with "multiverse" then?
@blablubbabc
I didnt try it in a different world, I tried it in the main world, no errors, nothing.
I go to the arena, set the spawn points, I join, someone else joins, when I hit them with a snowball they dont get kicked out and same for me. I can try it in a different world...
@ARavinMadMonkey
Ähh, tested with multiworld and it worked...
What exactly are you doing? (Step by step please) Any Errors? Version?
More information would help me, as we tried it on an server with multiverse and with arena and lobby being in different worlds, end it worked with our "multiworld-workaround"
..
EDIT: Maybe I got some other idea what the problem could be: Has your server pvp enabled? Or does someone use "god-mode" because it can't "detect" the hits, if pvp is not enabled.
@lbb601
The plugin is designed to be stand alone so i am not sure if they will add it but you can still ask. Secondly i recommend you check the ideas page to see if your ideas have been said already:
Quote: '' •There is no other plugin or modification needed to play paintball! Nevertheless, we attach great importance that there occur no problems in combination with other plugins.''
http://dev.bukkit.org/server-mods/paintball_pure_war/pages/ideas/
Hi i have a couple things i would like to talk about. First, is it possible for you to make an option in the config where if the teams are unfair (and its possible to make it fair) it automatically switches someone over to the other team making it fair. Of course if its an odd number it wont be fair. Secondly, I have a plugin called simplefly and it would be awesome if it detected when someone was in "flight mode" and said you cant join the lobby while in flight mode just like it says for creative mode. Thanks in advance!
Has the Multiverse problem been fixed yet? I see a Multi world work around but does that mean it will work with Multiverse?
EDIT: Tested it. Same problem, players dont get kicked out when they are hit with a snowball :(
@bloobubba
version 1.0.4?
@Stingcraft
no there is not
Hey, id like to start out by saying i love this plugin, but when we start the game, some people are invisible but arent spectators, any clue why this happens?
@AlphaX93
whole match
called "War Edition" because it's more like war with these features like grenades and airstrikes. This plugin has nothing to do with the plugin called "War".
http://dev.bukkit.org/server-mods/war/
What does not work and have not deployed the WAR plug-in?
That WAR Edition???
@bloobubba
Even spectators shouldn't be invisible :/
@bloobubba
Are they invivisible the whole match, or just at the beginning?
@bloobubba
is there anything on the console such as an error?
Hey, id like to start out by saying i love this plugin, but when we start the game, some people are invisible but arent spectators, any clue why this happens?
@Rradza
gm = gamemode ? So there are sepctators (they are spectators, because they did use "/pb spec" ?) and admins with gamemode creative, whcih are not in the arena and causing probelms to finish match.
What kind of problems? And where are they instead? Spectating / flying around near arena?
If matches did not end probably: try the newest and now approved version 1.0.4 !
Also everyone should now (with 1.0.4) have their inventories cleared probably on leave or even as spectators. If not, report again please!
you mean players can take off their helmet? Only op's should be able to take off their helmets..but wearing helmet or not shouldn't change if the player is in the match or not..
I think this also has something to do with the "match does not end probably" bug, which leads to: match is over, so the player can take off the helmet, but isn't teleported back and stuff..
I suggest you to try version 1.0.4 ;) Put many effort and tests in this version. Hopefully it fixes all your problems :)
If not, report again! ;)
Greetings,
blablubb