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What steps will reproduce the problem?One of my players reported this:1. Join paintball lobby in World12. Match starts, player is teleported to World2, player dies (suffication)3. Done playing, back to World14. Leaves the lobby, items lost
What is the expected output? What do you see instead?no items lost
What version of the product are you using?Paintball v1.2.8
Do you have an error log of what happened?yea the "player died" one
Please provide any additional information below.
Hm, strange. Normally it should cancle the damage, if it is greater than the players health, trying to prevent the death all together..
@blablubbabc: Go
Hmm, people can also do /suicide FYI :P
@TheOnlyRealTGS: Go
Maybe your suicide command is trigger/handled in a strange way.. it it would be a normal command and trigger through the player's chat it should be cancled by paintball, if you didn't explicitely allow it.. So if it isn't it is very likely an issue of how the suicei command is implemented on your server and I can't do much about that.. :(
Did that error (which this ticket is about) only happen because of that suicide command? Because that would explain a lot, as like I said am already trying to prevent all death-causing natural damage. However I can't block other plugins from doing damage and killing players..
I think it's essentials /suicide that causes the issue yeah.
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