Paintball v.1.1.6
Details
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Filenamepaintballv1.1.6.jar
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Uploaded by
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UploadedFeb 21, 2013
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Size177.64 KB
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Downloads13,173
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MD5bc1ba6b967de191673ca7d9124ef2bcf
Supported Bukkit Versions
- 1.5.0
- 1.4.7
Changelog
__ (v1.1.6) __
- Fixed some airstrike and other settings being ignored.
- Improved command blacklist: regexes are now pregenerated once at start.
- Added matched-started-check inside BlockPlaceEvent.
- Removed InteractEvent being cancelled.
- Added new weapon Sniper: Right click carrot on a stick to zoom, left click to shoot. During zoom players walk backwards, and in addition with speed/slowness potions strange things can happen, like the wolrd going upside-down. But that's nothing I could change.. :(
- Added "PowerFist" (Brewing Stand): This will kick clicked entities away. UNTESTED!
- Changed individual-signs permissions (NEEDS InSignsv1.0 !): it's now: paintball.insigns.[stat] . For example: paintball.insigns.points
- Fixed custom gift chances.
- Changed teleport-inventory-save order to hopefully work with mutliverse inventories (now really!). UNTESTED!
- Added sniper no-gravity-bullets-option: Might have impact on your servers performance if enabled, but UNTESTED!
- Fixed ARENA_NOT_READY message missing for the pb admin next <arena> command
This is a "quick and dirty" release. Lots of fixes and changes I made over the last weeks are not included because they are part of greater commits I made to the project, that aren't yet comleted. So I tried to implement most of the important fixes and changes in this version, by remembering what I actually already changed in my working branch. And lots of these "reimplemented fixes/changes" weren't yet tested.