2.2
Details
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FilenameOtherDrops_2.2.zip
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Uploaded by
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UploadedJan 29, 2012
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Size265.17 KB
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Downloads263
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MD5ad45f1c2c5105fb81429f4f08614e3ba
Supported Bukkit Versions
- CB 1.1-R1
Changelog
Version 2.2 (2012/01/30)
- DEFAULT now works correctly with fishing actions
- new aliases (SPAWN_EGG for MONSTER_EGG, GLISTERING_MELON for SPECKLED_MELON)
- od-fix_undroppables now has endermen dropping their contents on death
Version 2.2-beta1 (2012/01/29)
- added FISH_CAUGHT & FISH_FAILED actions
- mooshroom now works instead of being seen as a cow
- fix bug where PROJECTILE_ARROW didn't send messages
- attempt fix NPE in SimpleData.get()
- new flexible way of checking creature names
- added HELM as alias for HELMET (eg. IRON_HELM)
Fishing example:
PLAYER: - dropgroup: fishcaught action: FISH_CAUGHT drops: - drop: IRON_HELM@50 message: "Bonus!You found an iron helmet - a little rusty but still ok." chance: 5% exclusive: 1 - drop: {DIAMOND, GOLD_ORE, OBSIDIAN} chance: 3% exclusive: 1 message: "Woo, you hooked a precious stone!" - action: FISH_FAILED drop: LEATHER_BOOTS chance: 2%
Currently this will always drop the default fish as well, that will be fixed in the next release (then you will have to add drop: DEFAULT if you want the fish as well).
Caveats: currently we cannot add items to your inventory and there's no way to determine the location of the fishing "bobble" so it just drops items at your feet.
Bonus: you can use all the usual conditions (biome, weather, world, etc) to customise fishing.
2.1.2
- add dropgroup conditions back in
- fix "drop:" default value (if not specified) - was DEFAULT, now NOTHING (more intuitive)
- stop "drop: NOTHING" replacing blocks on actions other than blockbreak
2.1.1
- fix for "drop: default" not working
- fix for "ALL:" & "ANY_CREATURE"
- fix chance condition for dropgroups
2.1
- enchantment support! eg. "drop: DIAMOND_SWORD@!DAMAGE_ALL#3, FIRE_ASPECT#2" - see here for more details
- fix for bug where if an embedded chance fails the block doesn't break
2.0.1
- remove enhanced HawkEye logging as it caused OtherDrops to be dependent on HawkEye and crash if you don't have it (if you need full HawkEye logging use version 2.0, otherwise use this version).
2.0
- only change from beta13-2 is support for integer drop values (eg. drop: 318@1022)
- confirmation that major bugs have been fixed
Beta13-2:
- fix for HawkEye logging - should work now
Beta13-1:
- fix for ANY_EXPLOSION, EXPLOSION_CREEPER & EXPLOSION_TNT
- fix to allow custom drops dropping during tnt/creeper explosions
Beta12-2:
- fix for in_mob_arena crashing with NPE if mob arena plugin not found
Beta 12:
- fix "delay bug" choosing same location
- dropgroups now have separate messages (handy for delays - show immediate message then delayed messages with event)
- fix IN_MOB_ARENA flag
- fix UNIQUE flag
- update hawkeye logging (hopefully rollback works? not tested)
- remove ProjectileAgent debug msg
- fix for negative regions (region: [-here])
- fix for ANY_BLOCK (using replacement block or DENY changed any block to the first block you broke)
Beta 11:
- remove spawn_egg alias to allow compability with Minecraft 1.0.1 Bukkit
- clear up a couple of debug messages
- fix NPE in weather check
- add datavalues for magma_cube
Beta10: Basic support for enchantments, fix no death animation & entities removing block within, update to 1.0 & 1.1 (mobs/items), ignore players in creative mode (onblockbreak)