OpenInv 4.1.1


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  • Uploaded
    May 29, 2020
  • Size
    146.83 KB
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Supported Bukkit Versions

  • 1.15
  • 1.14
  • 1.8


  • Fixed a longstanding issue where saved mounts would be deleted if inventory was modified while player was offline.
  • Corrected a lang mistake.
    • Sorry, you'll have to update the node yourself or just delete the file - ender chest name erroneously contained %Player instead of %player%
  • Fixed a mistake causing an error on /searchinv or /searchender with no parameters.
  • Fixed new lang files not saving after being loaded.
  • Added Brazilian Portuguese language (pt_br) (Thanks @DarkCeptor44!)
  • Added permission nodes for online and offline player inventory/ender chest access
    • OpenInv.openonline grants access to online players' inventories
    • OpenInv.openoffline grants access to offline players' inventories
    • For compatibility reasons (so all your mods can still use OpenInv the way they could before this update without you having to redo your permissions) both OpenInv.openinv and OpenInv.openender grant these nodes. If you grant access to either command but do not want the user/group accessing offline inventories, you will need to negate the node.

I've gotten a few questions about the new language files - While OpenInv's default language is American English (en_us) OpenInv uses the client's language setting to determine languages for messages. That means if you have a user with a Russian client, you'll see a Russian language file generate after they attempt to use the plugin. If, like Russian, OpenInv does not support the language, it will generate a blank config so that you can fill it in if you would like to give them a better experience. Ideally you'll then submit it back here so OpenInv can support it out of the box for everyone. You should only see the "Missing translations from .yml" message once per language per time OpenInv is loaded.