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please please please add the function of using accumulated loyalty points as a reward condition
Hi, I'm willing to consider adding this if you are still interested.
Do you see points as continually accumulating and each time a player passes a certain point total a reward is then issued? Or once they reach a point total the reward is issued, but the total points is then rest to zero, and they start collecting again?
Were you asking that both a total time + minimum point total both be achieved before a reward is issued? This could become a bit complex, especially in setting up the configuration so I would be my preference to do something more like what I asked above in the first two questions.
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