OnDoOdy 1.2.1

Details

  • Filename
    OnDoOdy.jar
  • Uploaded by
  • Uploaded
    Sep 21, 2013
  • Size
    52.80 KB
  • Downloads
    746
  • MD5
    e219bb80d21bd0941271d8bc920a6411

Supported Bukkit Versions

  • CB 1.6.2-R1.0

Changelog

  • = Remove accidentally left-in debugging messages from when going on and off duty.

From 1.2.0:

  • + Added events when for going on duty (which are Cancellable) and events for when having gone on duty, so other plug-ins can react and interact with OnDoOdy.
  • + Added configuration setting for giving players additional permissions when going on duty.
  • + Added configuration setting for running commands for players when going on duty.
  • + Added configuration setting for preventing players from interacting with certain blocks when they are on duty, such as buttons, doors and pressure plates, among others. Fully configurable.
  • = Include usage instructions for /ondoody back when the player has the doody.back permission.
  • ! Improved error messages when going on or off duty fails and when saving/storing last duty location fails.
  • ! Using the /ondoody back command now requires the doody.back permission.
  • ! Using the /ondoody list command now requires the doody.list permission.
  • ! Only print usage instructions for /ondoody list when the player has the doody.list permission.
  • ! Using the /ondoody command at all now requires the doody permission. Previously, the permission for it was doody.duty, which also granted /ondoody on/off permission at the same time.
  • ! Added a message to the not being able to pick up items event.

IMPORTANT:

The duty save files in this version are incompatible with the previous version's save files. Therefore, make sure all your players are off duty before you update. If you don't, you will manually have to delete their duty files and put them back in survival mode. Also, their inventories and all their other data will be lost.

The location save files are also incompatible, but this is not as important, and will fix itself the next time a player goes off duty. The only real consequence of this is that /duty back will not work after the update until the next time the player goes off duty.