========== [Summery] ==========
Ever in need of a chat plugin that counters and censors negative content?
NukeChat brings you a unique all-encompassing plugin to manage your server chat in an automated fashion. With many configuration options, you can tell NukeChat what to do for excessive caps, expletives, the advertising of other server's IPs, and much much more. NukeChat can automatically discipline a use through fining, banning, or whatever else you determine appropriate!
As an additional feature NukeChat includes a customizable chat channels which you can create new channels and delete them!
This plugin will enhance the inter-player experience, take care of disturbances, and will put your server to that next level.
WARNING: It requires Vault.jar and it DOES work with Spigot.========== [Features] ==========
Chat Format System
Channel System (Has seperate format as well.)
Filters swear, caps/symbols, and advertising. (Many options for punishments such as ban, kick, mute, warn, etc...)
Customize /broadcast or /bcast or /bc
Join/Quit messages (Can customize it as well.)
Death messages (Can customize it too.)
Chat logs (FlatFiles or MySQL or SQLite)
Nickname database.
Anti-Spam System
========== [Change Logs] ==========
Version 1.0 - Releasing my awesome plugin
Version 1.1 - Fixed the version error problem message
Version 2.0 - Added config.yml and join/quit message
Version 2.1 - Added anti-spam and fixed reload command
Version 3.0 - Added anti-advertise and fixed true/false issue in config.yml.
Version 4.0 - Added version command and whitelist and blacklist.
Version 5.0 - Added config.yml editing ingame and fixed some codes/errors
Version 6.0 - Moved blacklist and whitelist to config.yml, added color choice for join/quit message, and added kick logging program.
Version 7.0 - Added staff, local, and global channels.
Version 8.0 - Added more channels. (trade and helpme), Prefix and Suffix support! (MUST use Vault.jar!!!), added color support for messages(comes with permission node), supports multiple colors in join and quit messages, built in mute system (no time program yet tho), edit chat channel colors, and SPIGOT SUPPORT!
Version 9.0 - Fixed anti-spam issue, added another feature for swearing which blocks swearwords with * symbols, added date/time for kick logs, and added no permission messages.
Version 9.1 - Fixed /help conflict (Changed it to /helpme), added another command besides /staff or /s (which is /st), and ability to remove some color codes from message.
Version 10.0 - Added VIP channel, filters messages in channel chats, nickname added, enable/disable chat channels in each world, enable/disable chat format, fines players for swearing/caps/advertises feature, and some errors fixed.
Version 11.0 - Fixed bug issues and added private messaging.
Version 11.1 - Fixed bug issues and added spychat to see private messages.
Version 12.0 - Fixed all bugs that was reported. Added custom broadcast command, color choice for '~' symbol for nickname feature, /say command with color convert capability, auto-fix color names in config.yml on enable mode, and removes color codes from players who dont have permission to use color codes.
Version 13.0 - Removed prebuilt channels (except global and local), installed customizable chat channels, added /me emote capability, updated vault.jar plugin, customizable spam warn messages, and ability to remove join/quit messages.
Version 13.1 - Added date to kick logs, added messages with kick logs, and fixed bug in replacing word with symbols.
Version 13.2 - Removed ":" from me emote, fixed bug in mute command, and fixed bug in private message color.
Version 13.3 - Added ability to turn join/leave messages on or off, uploaded updated vault, fixed /reply issue, local channel bug, and mute bug.
Version 13.4 - 1.6.1 capability and fixed chat format set to false error. (Works with EssentialsChat. That's all I know so far.)
Version 13.5 - 1.6.2 capability and fixed a small bug in setPlayerDisplayName.
Version 14.0 - Fixed bugs that's dealing with chat formatting in me emote, channels, and global chat.
Version 2.0.0 - Rewrote the plugin (which took 2 months...) and all of the bugs that was caused with channels is gone! Added MySQL database for chat logs, death messages, ability to create custom world names.
Version 2.0.1 - Fix issues with version 1.7.2-R0.2.
Version 2.0.2 - Fix issues with version 1.7.2-R0.3.
Version 2.1.0 - Removed the ability to make custom file names for flat file database. Will label as "chatlog.txt" instead., Added SQLite database support, Fixed one small bug in plugin start up, lack of permissions in some commands, and updated pages here.
========== [Ticket] ==========
Please make a ticket under tickets section if you encounter any problems! It will be much easier for me to fix it from there instead of the comment page! MAKE sure you're in the latest version of NukeChat.jar and craftbukkit.jar/spigot.jar version!
========== [To-Do-List] ==========
Ignore System
========== [Current Bugs] ==========
Duplicate announce filter in custom channel commands.
Please donate for the hard work I have done towards this plugin! Click here to donate to my amazing project!
thanks for responding... I went back to an older version because I don't have time to mess around with it right now. Still having issues, I change the config file so that people don't get kicked for using all caps, I save the file and it just goes back to the default config file. I'm not sure what's going on but I will mess around this week and if I need help I will post again. Still like the plugin... I just really don't have the time to play around with it!
I remove all custom channels, and I set "join-message: false" "leave-message: false" for Global, and for Local, and I still get the "player joined ypur channel" message, when new players join to server.
Its not really a bug. Players can spam the chat with symbols. Numbers are part of the symbols. But I'll see if I can fix that so it doesn't pick on numbers as much.
/profanity on|off doesn't make sense at all
Either you want to block swearing on your server or you don't, then you choose the method, warn, fine, kick or ban. There is no need to turn it on or off via a command(completely pointless)
If you want staff to be able to use swear words then give them the node.
Rollback Post to RevisionRollBack
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If you could add a repeated character filter that would be great. One where Hi!!!!!!!!!!!!!!!!!!!!! Reduces to Hi!
thanks for responding... I went back to an older version because I don't have time to mess around with it right now. Still having issues, I change the config file so that people don't get kicked for using all caps, I save the file and it just goes back to the default config file. I'm not sure what's going on but I will mess around this week and if I need help I will post again. Still like the plugin... I just really don't have the time to play around with it!
Version 13.5
-Nuke
@Ackuraku
I do not know since the developers of factions changed alot of things in 2.0.0. I will look into it soon.
@jaredfam
Dont give the players the permission to other channels besides global channel. Make sure you have the correct chat format.
Chat is all messed up... I don't want to use channels, how do I shut it off? No one can see any messages in chat??
@kyuzo1313
running a cracked server here and 1.6.2 is fine. Just get the cracked launcher
Edit: Atomic look at this pastebin http://pastebin.com/suxdysZ4
Does it work well with faction tags?
@Atomicbeast101
the reason for not wanting to update is quite simple although it might be beyond comprehension for some of you who live in more wealthy countries.
Piracy :D
1.6 is well protected so far and many servers stay 1.5.2 to accomodate all the "non-premium" users out there who have the "free demo" version :).
3,000 DOWNLOADS!!!
@ValeraSTK
I do not know. But I believe it'll run just fine. How come you are not updating it to 1.6.1? I haven't gotten any bug issues with the update.
@Atomicbeast101
will new version work with 1.5.2?
Version 13.4 of NukeChat will be out once bukkit approves the project! Here is the information about v13.4:
-Nuke
@xion87
Yes the config has the option to remove join or quit messages.
nukechat prevent also bot to spam join/leave?
@ValeraSTK
Mmm I see, okay I'll get that fixed in v13.4.
I remove all custom channels, and I set "join-message: false" "leave-message: false" for Global, and for Local, and I still get the "player joined ypur channel" message, when new players join to server.
Mmm I'll check whats up with /nc reload.
Its not really a bug. Players can spam the chat with symbols. Numbers are part of the symbols. But I'll see if I can fix that so it doesn't pick on numbers as much.
Looks like serious bug in last version: NC reload destroys config.
Also, plugin thinks I use caps, when I use only numbers.
@xion87
/profanity on|off doesn't make sense at all Either you want to block swearing on your server or you don't, then you choose the method, warn, fine, kick or ban. There is no need to turn it on or off via a command(completely pointless) If you want staff to be able to use swear words then give them the node.