Here is an explanation of the config.yml file and what the different nodes mean. The config.yml file can be found in [server dir]/plugins/NPCWarehouse/config.yml.
# These are the general settings for the plugin General: # Should the plugin use a permissions plugin? (true = permissions plugin; false = OP) use-permissions: true # Can players select an npc by right clicking it? (true = yes; false = no) enable-right-click-selecting: true # These are all of the settings that have to do with Spout and SpoutCraft Spout: # Should Spout support be enabled? (true = yes; false = no) use-spout: false # Can players change npcs' skins using Spout? (true = yes; false = no) allow-skin-changing: false # Can players change npcs' capes using Spout? (true = yes; false = no) allow-cape-changing: false # These are all features that have to do with NPC mobs. NOTE that this does nothing and is not needed Mobs: # Should npc mobs spawn? spawn-npc-mobs: false # How many npc mobs can there be at a time? max-number: 5 # What should their names be (randomly selected) names-separated-by-;: Herobrine;Israphel;Evil_Notch;Evil_jeremytrains # What world(s) should they be in? (separate by ';') mob-world: world # These are just some notes about the config file. I will get rid of this once I add comments to the config.yml file Notes: mobs: Mobs currently do NOTHING and do NOT work