1.7 Full

Details

  • Filename
    NoSpawnEggs.jar
  • Uploaded by
  • Uploaded
    Apr 1, 2012
  • Size
    42.69 KB
  • Downloads
    496
  • MD5
    800c7d8c45bfb7140f721c8754a140d9

Supported Bukkit Versions

  • CB 1.2.4-R1.0

Changelog

Full | Moderate | Light | ?

NOTICE: This is the Full version of the plugin. Read More

1.7

  • Added 3 levels of the plugin, Full, Moderate, and Light. Read more on the Versions wiki page.
  • Fixed Op permissions not always functioning

1.6

  • Added Ender Pearl and Ender Eye blocking.
  • Added boat and minecart blocking.
  • Added new permissions node, nospawneggs.user, that most 'normal' users can have to allow legitimate actions in survival (building Golems, spawning chickens with eggs, using Ender Pearls and Eyes, placing boats and minecarts)
  • Added Vault hook for permissions
  • Config help no longer generates in the header, instead see the Help page.
  • Plugin now has JavaDoc comments; if you don't know what that is, you don't need to care about it.
  • All onlyCreative settings now default to false

1.5.1

  • Added XP bottle dispense blocking. Thanks Ashlii21!
  • Made Dispense listener more efficient

1.5

A Bukkit build supporting MC 1.2 is strongly recommended. If you still run MC 1.1, I recommend that you stick with 1.4, as most of what is added this update is only relevant to 1.2.

  • Added 1.2 spawn egg mobs (ocelot); permission is nospawneggs.animal.ocelot.
  • Added Iron Golem blocking, it works nearly identically to Snow Golem blocking.
  • Added blocking of mob eggs being spawned by dispensers.
  • Added Bottle of Enchanting blocking.
  • Added Fire Charge blocking when fired out of dispensers.
  • Added alias to /nospawneggs (/nse).
  • Fixed permissions bug
  • Cleanup and other fixes

1.4

  • Added per-world support. See the Algorithm page for help.
  • Added per-world support of allowing or blocking certain mobs based on entity ID.
  • Snow Golem, chicken egg throw and chicken egg dispense can be disabled per world.
  • Drastically changed configuration, once again. This will hopefully be the last time it's changed. Hopefully.
  • Removed custom mob naming. I'm sorry, the time it would take me to keep it up to date with this new configuration system made me realize... when would someone actually need this? You can still use custom mob permissions with nospawneggs.id.<id>, but the name will return as "Entity". Don't whine, you'll live without it.

It's not your job to test my plugin, but if you spot a problem, tell me as soon as possible so our servers can be safe from spam!