NoLagg
Version: 1.90.4 | CB 1.7.2
Quote from lenis0012:NoLagg has not been updated since 1.7.10, for more info, check BKCommonLib
Description
NoLagg is made out of multiple completely separate components which you can enable and disable freely. Together they offer:
- Send chunks more gracefully with lowered network stress and reduced processing spikes Read more...
- Remove entities, resend chunks in case of chunk holes and clean up server memory Read more...
- Examine server tick rate performance with deep view into per-tick processes of the server Read more...
- Stop a large amount of items from spawning and spawn at a later time to avoid frozen clients Read more...
- Stack items with a configurable per-world radius Read more...
- Fix lighting errors that cause clients to recalculate lighting (and thus lag) Read more...
- Keep track of server performance such as entities, tick rate, memory and more Read more...
- Fix various bugs the server has (Patches component)
- Schedule autosaves and force data to be written to disk to prevent data loss on server crash (Saving component)
- Limit the amount of entities allowed to spawn per world or globally Read more...
- Watch events closely to warn when plugins execute main-thread methods from another thread Read more...
- Show a detailed message explaining the cause for a server freeze (lock) [read more]
- New TNT execution algortithm that is not only more efficient, but also avoids server freezes Read more...
Important
When first installing NoLagg, open up config.yml and disable components you do not need. This is very important, as some components may conflict with other plugins you use, or may not function on the type of demand you have. If you get a warning message [Severe] followed up with a stack trace in the log, this has to do with the main thread not having responded within 10 seconds. The warning is NOT an error and is no bug, and not a bug related to NoLagg. To disable this feature, disable 'threadlocknotifier' in the config.yml. This feature is mainly intended to notify you what plugin is causing the server to freeze, may it ever happen. It is used to debug plugins in general, as they may get stuck for whatever reason. If NoLagg DOES show up in there, it is a bug you should report.
FAQ
Separating into jar files
NoLagg consists of multiple components you can individually enable and disable. Reasons for not publishing it as a separate jar file for every component can be read here. Please don't ask to separate the components, I will just link you to here.
Spigot server
Not all components are needed when you use the Spigot server. The ItemStacker, ItemBuffer, Spawn Limiter, Thread Checker and Thread Lock Notifier components are not needed, since Spigot has it's own implementations to deal with that. If you still wish to use one of these components, you can, but it's best to disable the Spigot alternative then.
The other components (such as TNT, Chunks, Lighting, Common, etc.) are not implemented in Spigot (yet?) and offer additional functionality.
PTweaks
Since people keep asking about this, I went ahead and compared the two plugins. I am not going to discuss which is better in functionality, I'm just going to state which features overlap and which do not. Both plugins offer a TNT-lag solving solution, feel free to choose which solution you like better. (the solutions are different) Both plugins also offer a way to change when and how chunks are saved, NoLagg adds to this that you can configure when the server writes data to disk. PTweaks offers a way of showing used memory, NoLagg Monitor too with a bit more information. Again, preference. Chunk Persistence is something PTweaks offers and NoLagg does not. Reason I excluded it from NoLagg is that the implementation used up more processing power than that it solved (I did have this for a while). If you want to give it a try, PTweaks is your answer. Monster Limiter is incorporated in NoLagg as well but then for all entities, and more options. ChunkEdits is a tricky one: NoLagg chunks does something similar, with the difference being that it also changes at what rate chunks are sent, which is the main feature NoLagg chunks offers. In addition, the ability to increase the amount of threads running to process chunk packets and the re-using of packet raw data offers some benefits PTweaks does not offer.
Then there are a lot of other features NoLagg has and PTweaks does not, such as examining server tick rate, item stacker, item buffer, fixing lighting, cleaning up server memory, resending chunks, removing entities on command and others (see description).
In short: Both plugins offer some overlapping features, and you need to pay close attention to the configuration of PTweaks and NoLagg and disable things that conflict. Having two TNT explosion altering plugins is going to have strange results, for example. Compare the functionality, decide, and enable in NoLagg what you do not want in PTweaks, and vice versa.
NoLagg showing up in error stack traces
The examine component inserts various hooks into the server to gather measurements. Specifically, you will find that the following lines show up now and then. These hook classes do absolutely nothing when not examining and can not be the cause for any issues, unless the stack trace ends there (first line after the exception shows this stack trace)
- org.timedbukkit.craftbukkit.*
- com.bergerkiller.bukkit.common.internal.ChunkProviderServerHook
Video
Here is a video by BlueDevonMovies (lenis0012):
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.
Plugin not working for 1.7.9: Server crashes instantly when doing /nolagg examine
@lenis0012
It's been working great! Our server is using 1GB less RAM now! :D Thanks!
@lenis0012
Ok. I'll try that the next time I get the chance. Thank you :)
NoLagg does not fully work on 1.7.9
But if you use the latest dev build of BKCommonLib
And the latest dev build of NoLagg
And you turn off dynamicView in your chunks component.
It should work
@jonas4345
@altair123ezio
@Siggi89
Yeah NoLagg is actually broken for 1.7.9. They haven't updated NoLagg dev versions in a month and a half, but released a few dev versions of BKCommonLib a few weeks ago. I've tried to get in contact with the developers in many different ways, and refuse to even give an answer. I wouldn't mind if they're busy or some stuff is happening in their personal lives, but they just refuse to respond at all. I'm really about to give up on NoLagg if this is the kind of support it gets. I plan to begin looking elsewhere whenever I get the next chance, and maybe you guys should too.
pls update to 1.7.9
NoLagg-Examine: I can read this: Selected task: Task #29 Is it possible to determine WHICH task/scheduler is meant with that Task-ID 29?
Hey, can you please update to 1.7.9? That would be very nice :)
regards
Do you plan on releasing any type of dev version for 1.7.9 at all? Chunk sending is broken/incompattable between this version of NoLagg and the 1.7.8/9 versions of Bukkit. The 1.7.2 versions of Bukkit caused a lot of issues, but now NoLagg is the only plugin giving issues and really making things difficult for us.
Update for 1.7.9?
When using the latest dev version of BKCommonLib for 1.7.9 and the latest dev version of NoLagg, which has only been updated for 1.7.2, the map refuses to load and players are stuck floating in the air. If this is an issue you haven't heard of, I'll be sure to give you guys some of the error messages I receive from it.
Using /nolagg doesn't work. Using latest version of 1.7.5 Spigot.
On 1.7.8 bukkit server with BKCommonLob 1.58 Snapshot and NoLaggv1.90.4 and NoLagg just says it can't find BKCommonLib and disables itself.
When i use this with spigot i get internal server error anyway to fix this?
does noLagg Chunks work with orebfuscator or not?
it says it does in some of your docs here but when i start it i gets this error
ERROR]: [NoLagg Chunks] An error occured in Orebfuscator: support for this plugin had to be removed!
lishd mentions it here http://dev.bukkit.org/bukkit-plugins/orebfuscator/tickets/116-error-with-nolagg-chunks/
Hi there,
I have a friend running a Feed the beast, Direwolf20 server, where he says he uses this plugin to remove entity's every now and then..
Is there a way where he can configure it to not remove certain entity's, like the golems from Thaumcraft?
I have theese errors when install NoLagg (1.7.5)
I have theese errors on startup. BKCommonLib-1.58, NoLagg 1.90.5. And when i type /nolagg examine, or /nolagg reload, players are being kicked with "Internal Server Error" why?
use latest (#3035 build of craftbukkit)
Everything works for me but items and xp orbs won't stack any reasons why?