This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
What steps will reproduce the problem?1. Install NoLagg2. Install RaceGames3. Start a horse race of RaceGames
What is the expected output? What do you see instead?Expected: The players freeze and stay frozen untill the counter is over. The players will unfreeze and they will be mounted on a horse.What happens: The players stays frozen after the counter is over and they won't get a horse.
What version of the product are you using?NoLagg-1.90.4 and RaceGames 4.2
Do you have an error log of what happened?Yes, here: http://pastebin.com/5HBwSwSc
Please provide any additional information below.I am the plugin owner of RaceGames and I am wondering how to fix these errors. I get the: Synchronized code got accessed from another thread error. I use the following code to freeze the players when they move.
public void OnPlayerMove (PlayerMoveEvent event){ Player player = event.getPlayer(); speler.teleport(player);}
To post a comment, please login or register a new account.