v1.88.8

Details

  • Filename
    NoLagg_v1.88.8.zip
  • Uploaded by
  • Uploaded
    Oct 21, 2012
  • Size
    218.22 KB
  • Downloads
    8,971
  • MD5
    b0b3e7a9d5c42c18d43aee45e724c0f6

Supported Bukkit Versions

  • CB 1.3.2-R2.0

Changelog

Go to the BKCommonLib Dev-bukkit page

Compatibility

You need the CraftBukkit build for MC 1.3.2 R1.0 or R2.0 for this to work, otherwise be careful and make a server backup beforehand. There is no guarantee that it will work on older or newer versions of CraftBukkit.

Changelog

  • Performance improvements in the examine component and viewer (also 1/10 of duration bug is fixed)
  • Item stacker redesigned - fixes glitched items and duplicates
  • Chunks component teleport and player movement is synched (fixes possible missing chunks)
  • Spawn limiter by default disabled (prevents entities being wiped for starters)
  • Added max examine time to prevent OutOfMemory problems (default 1 hour)
  • Added configurable new chunk sending mode: SPIRAL as opposed to the default SLOPE
  • Examiner can now examine chunk unload durations (including saving)
  • Updated to work for BKCommonLib v1.32 (don't forget to update!)

For a full Changelog, click here.

None at this point

Notice: If you get a 'main thread taking too long' warning message and stack trace, and it shows NoLagg as a probable cause, report it to me. I want to ban out all lengthy tasks and spread the load over multiple ticks where possible.

For any other possible thread locking problems, read the stack trace that is reported. Common causes:

  • Someone using WorldEdit to edit a huge part of a world
  • Someone causing a lot of chunk loads
  • Plugin reading from a flatfile or database on the main thread (common bug!)