NoCheatPlus 3.13.6-BETA-sMD5NET-b924


  • Filename
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  • Uploaded
    Jan 28, 2016
  • Size
    1,008.30 KB
  • Downloads
  • MD5

Supported Bukkit Versions

  • 1.8.1


NoCheatPlus 3.13.6-BETA-sMD5NET-b924

BETA release for CraftBukkit for Minecraft 1.8 - 1.8.8 (+ 1.7.x + 1.6.x + 1.5.x + 1.4.5-R1.0).

We recommend using ProtocolLib as well, because that is the only way we can monitor attack frequency past (roughly) CraftBukkit for Minecraft 1.7.10. Currently ProtocolLib support for 1.7.10 and earlier is restricted to using ProtocolLib 3.6.4.

Users of CompaNoCheatplus (mcMMO) should use CompatNoCheatPlus build 83 or higher!

  • BETA release (bug fix release).
    • MD5: 1304836258112f28f274f2716256498a
    • SHA512: 68af0db1e76c94725b96cb320125fc322641e5543d0c4fb51a9f8827c71f19fda4cabf929168d4b73a7a421cc45f22e7701b65f629851ba827a2109a99430678
    • File size: 1032503
  • Fixes
    • Detect if the head is hitting the ceiling in a more reliable way.
    • Adjustments for low ceilings.
    • Stepping onto boats.
    • Fly -> no fly: Fix several false positives (fall damage and speed).
    • Reduce false positives with blockinteract.visible (ProtocolLib, experimental).
    • Confine use of certain workarounds further (more to follow).
    • For GitHub: Change version to use '' instead of '(' and ')'.
  • Internals
    • Add a framework for workaround confinement.
    • Optimize/Simplify random parts of SurvivalFly.
    • Log improper API access with more details.
    • Log "untracked" outgoing position.
    • Allow hooks to test if anything would be logged in a convenient way.
    • More consistent debug log message format.
    • Prepare changes to data storage handling.

For a more detailed change history see the build-info page:

Previous beta releases:

The documentation is now hosted at:
(The most recent versions of documents will be found with the file browser, the wiki might be slightly outdated at times.)

Note that jar files downloaded from anywhere else but BukkitDev are not approved by Bukkit-staff, use them at your own risk. Development builds for NoCheatPlus are found at the Jenkins on exclusively.

Users of mcMMO, Citizens should consider using CompatNoCheatPlus as well to make most features compatible.

Notable (open)

  • For full efficiency of the fight checks, you do need ProtocolLib!
  • Fighting checks can be too sensitive under certain circumstances.
  • Pistons are not well supported yet.
  • In order to avoid false positives with the ctrl-key sprint feature we made checking more coarse, so NCP will assume that a player is sprinting whenever technically possible. This can be disabled with setting checks.moving.assumesprint to false, however false positives would likely increase by a lot with disabling this workaround.
  • Some high level potion effects might pose problems (jump, speed).
  • Lower than default walk speeds, higher level slowness potions.
  • Speeding is still possible up to a certain percentage of the usual speed (unlikely to get fixed quickly).
  • Not all internals have been updated to name-changing. Effects could be players starting with clean sheet data by relogging with having just changed the name, usually the same effect happens with restarting, because NCP does not store data offline. You can use [uuid] in commands and log messages with this build, but there are no new preset entries.


Some issues can not be fixed in a simple way, the above list contains those we consider both confirmed and severe enough to mention. This list is only updated for the latest upload on BukkitDev.

For more issues see: