Config.yml

# ----------------------------------- #
#        NoDrops Configuration        #
# ----------------------------------- #
#         Controls item drops         #
# ----------------------------------- #

# Controls player item drops.
DisablePlayerItemDrops:
# When the player throws an item on the ground.
  Throw: false
# Should the player keep the thrown item?
  KeepThrownItem: false
# When the player dies.
  Death: false
# Should the player keep the items when respawning?
  KeepDeathItems: false

# Controls container item drops.
# If true, the container block will not spew out items when broken.
DisableContainerItemDrops:
  BrewingStand: false
  Chest: false
  Dispenser: false
  Dropper: false
  Furnace: false
  Hopper: false
  Jukebox: false
  MinecartChest: false
  MinecartHopper: false
  TrappedChest: false

# Controls mob item drops.
# If true, the mob will not drop items upon death.
DisableMobItemDrops:
  Passive:
    Bat: false
    Chicken: false
    Cow: false
    Horse: false
    Mooshroom: false
    Ocelot: false
    Pig: false
    Rabbit: false
    Sheep: false
    Squid: false
    Villager: false
  Neutral:
    CaveSpider: false
    Enderman: false
    Spider: false
    Wolf: false
    ZombiePigman: false
  Hostile:
    Blaze: false
    Creeper: false
    ElderGuardian: false
    Endermite: false
    Ghast: false
    Guardian: false
    MagmaCube: false
    Silverfish: false
    Skeleton: false
    Slime: false
    Witch: false
    WitherSkeleton: false
    Zombie: false
    ZombieVillager: false
  Utility:
    SnowGolem: false
    IronGolem: false
  Boss:
    EnderDragon: false
    Wither: false

# Controls other item drops.
DisableOtherItemDrops:
# When an explosion breaks the blocks around it.
  Explosion: false

# Controls block item drops.
# Add a blocks ID to the list to disable its item drop.
# An example has been given. (Remove the '#')
DisableBlockItemDrops:
#- '1'

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