MyZ 3.0.6.1

Details

  • Filename
    MyZ-3_0_6_1.jar
  • Uploaded by
  • Uploaded
    Nov 11, 2013
  • Size
    247.35 KB
  • Downloads
    448
  • MD5
    a66b10b59f6e7ac490d3497407a5c3f6

Supported Bukkit Versions

  • 1.6.4

Changelog

This is the first release of MyZ 3.0 on dev.bukkit. If you haven't been keeping up with the bleeding-edge releases, check out the GitHub page. Lots has been added in the last month and we're finally ready for an official beta release.

MyZ hosts an official website where you can view lots of cool things such as global statistics and recommended servers. After downloading MyZ, I highly recommend you head on over there and register your server for entry on the CDS and server list.

I am also in the process of creating an official MyZ map, especially for Minecraft 1.7.2. If you want to help contribute to the development of the map, feel free to submit a WorldEdit schematic to my personal email. The theme is, obviously, post-apocalyptic. Submitters will be given a server-wide name prefix.


CHANGES

  • 3.0.6.1
    • Adjusted entity spawn rates.
    • Permitted villagers to spawn with modified trades.
    • Native support for Build-in-a-box.
    • NPC performance tweaking.
    • Minor bugfixes.

Not all features are implemented yet. Be patient!

  • MyZ mobs will spawn cross-worldwide, regardless of your Multiworld selection in the MyZ config. This is being worked on.
  • Human NPCs will drop two copies of their death loot, a real and a ghost. The ghost cannot be picked up and is essentially a visual glitch. This is being investigated.

Find another bug? Submit it!