MythicMobs v0.12.0-ALPHA
Details
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FilenameMythicMobs.jar
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Uploaded by
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UploadedJun 1, 2014
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Size341.98 KB
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Downloads2,862
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MD5b07f54ec54df80447c7cffb20dbd8c60
Supported Bukkit Versions
- CB 1.7.9-R0.1
- CB 1.7.2-R0.3
- CB 1.6.4-R2.0
Changelog
Beta Release v0.12.0
Massive Performance Boost
v0.12.0 focuses on being better optimized for speed, and most large servers that have complex mobs should see a noticeable TPS gain.
New Features
Drop Conditions
All conditions can now be used in drop tables using the following format:
SandSkeletonDrops: Conditions: - biome BEACH Drops: - WaterloggedArmor 1 0.01
Item Lore Improvements
- You can now specify a number range in item lores, such as {5-10}, that will come out as a random number in that range when the item is generated.
New Configs
Added the following configs to config.yml for some better compatibility with certain plugins:
compatibility: heroes-show-xp-message: true heroes-xp-message-format: You receive $xp experience for slaying $mobname skillapi-show-xp-message: true skillapi-xp-message-format: You receive $xp experience for slaying $mobname vault-show-money-message: true vault-money-message-format: You receive $money for slaying $mobname
New Skills
- CommandRing - Executes a command for all players within a "ring" around the mob
- cmdring min_radius:max_radius:'command'
New Effects
- ParticleRing - Creates a ring of particle effects consisting of ring_points points around the target with radius ring_radius
- effect boss particlering particle_name:ring_radius:ring_points:horizontalspread:verticalspread:count:<speed>:<y-offset>
- ParticleSquare - Creates a square of particles around the target with radius square_radius
- effect boss particlesquare particle_name:square_radius:horizontalspread:verticalspread:count:<speed>:<y-offset>
New Conditions
- inblock [material]
- lightlevel [number_range]
- lightlevelabove [integer]
- lightlevelbelow [integer]
Bug Fixes/Other
- MobType is now case-insensitive
- You can now use the notation mobname:level when creating spawners
- Rewrote a large part of the item and drop-table systems for better performance and to add new features
- Added support for splitting Heroes XP based on Heroes' party system
- Fixed variables not being processed in $mobname inside of message skills
- Fixed mob tracker to correctly track mobs with their level in their display name after a server restart.
- Fixed moblevel attribute not saving on spawners
- Fixed a ConcurrentModificationException error being thrown by certain Timer skills
- Fixed errors with the Rally skill when the mob didn't have a proper target
- Fixed a bug with null lore in certain items